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-rw-r--r--P3/.vscode/launch.json2
-rw-r--r--P3/server.c31
2 files changed, 18 insertions, 15 deletions
diff --git a/P3/.vscode/launch.json b/P3/.vscode/launch.json
index b845e0c..ef82fe9 100644
--- a/P3/.vscode/launch.json
+++ b/P3/.vscode/launch.json
@@ -9,7 +9,7 @@
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/web_server",
- "args": ["9000", "testing", "10", "10", "0", "20", "21"],
+ "args": ["9000", "testing", "10", "5", "0", "20", "21"],
"stopAtEntry": false,
"cwd": "${workspaceFolder}",
diff --git a/P3/server.c b/P3/server.c
index 132f237..3f1ede1 100644
--- a/P3/server.c
+++ b/P3/server.c
@@ -26,6 +26,7 @@ pthread_t *wID;
char *path;
pthread_mutex_t Qlock, logLock, cacheLock;
clock_t start_t, end_t, total_t;
+void *worker(void *arg);
/*
THE CODE STRUCTURE GIVEN BELOW IS JUST A SUGGESTION. FEEL FREE TO MODIFY AS NEEDED
@@ -63,20 +64,22 @@ void *dynamic_pool_size_update(void *arg) {
// Else if below mostEfficientTime kill all unnecessary threads leaving 1(or 2) of each
if(total_t > 30) {
// Threads must be detachable
- pthread_t wThreads;
+ wID = realloc(wID, (++wIndex) * sizeof(pthread_t));
pthread_attr_t attr;
pthread_attr_init(&attr);
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
// Spawn worker threads
- pthread_create(&wThreads, &attr, worker, (void *)&wIndex); // Squeaky clean windows!
+ pthread_create(&wID[wIndex-1], &attr, worker, (void *)&wIndex); // Squeaky clean windows!
char threadName[16];
sprintf(threadName, "Worker %d", wIndex);
- pthread_setname_np(wThreads, threadName);
+ pthread_setname_np(wID[wIndex-1], threadName);
}
else if (total_t < 6) {
- // pthread_cancel()
+ //TODO: Make sure thread isn't doing anything before killing it
+ pthread_cancel(wID[--wIndex]);
// Need dynamically allocated array of thread ID's so we can cancel the necessary threads
+ wID = realloc(wID, wIndex * sizeof(pthread_t));
}
}
}
@@ -139,7 +142,7 @@ void addIntoCache(char *mybuf, char *memory, int memory_size) {
traverse = traverse->next;
}
pthread_mutex_lock(&cacheLock);
- char *silence = malloc(memory_size + 1);
+ char *silence = (char *)malloc(memory_size + 1);
memcpy(silence, memory, memory_size);
if (fullCache) {
cache_entry_t *temp = dynQ;
@@ -151,7 +154,7 @@ void addIntoCache(char *mybuf, char *memory, int memory_size) {
pthread_mutex_unlock(&cacheLock);
addIntoCache(mybuf, silence, memory_size);
} else {
- cache_entry_t *temp = calloc(1, sizeof(cache_entry_t));
+ cache_entry_t *temp = (cache_entry_t*) calloc(1, sizeof(cache_entry_t));
temp->request = mybuf;
temp->content = silence;
temp->len = memory_size;
@@ -184,15 +187,15 @@ void deleteCache() {
free(tempCache->content);
free(tempCache->request);
free(tempCache);
- free(wID);
}
+ free(wID);
}
// Function to initialize the cache
void initCache() {
// Allocating memory and initializing the cache array
- dynQ = calloc(1, sizeof(cache_entry_t));
+ dynQ = (cache_entry_t *)calloc(1, sizeof(cache_entry_t));
cacheLength = 0;
}
@@ -232,7 +235,7 @@ char *getContentType(char *mybuf) {
// (Thanks Matt from stackOverflow)
long getFileSize(char *file)
{
- char *temp = malloc(BUFF_SIZE);
+ char *temp = (char *)malloc(BUFF_SIZE);
sprintf(temp, ".%s", file);
FILE *f = fopen(temp, "r");
free(temp);
@@ -248,7 +251,7 @@ long getFileSize(char *file)
// Add necessary arguments as needed
int readFromDisk(char *fileName, char *buffer, long fileSize)
{
- char *temp = malloc(BUFF_SIZE);
+ char *temp = (char *)malloc(BUFF_SIZE);
sprintf(temp, ".%s", fileName);
// Open and read the contents of file given the request
int requestFile = open(temp, O_RDONLY);
@@ -347,7 +350,7 @@ void *worker(void *arg)
//Get the data from the disk or the cache (extra credit B)
numbytes = getFileSize(request->request);
char *workerBuf = (char *)calloc(numbytes+1, sizeof(char));
- char *bytesError = malloc(BUFF_SIZE);
+ char *bytesError = (char *)malloc(BUFF_SIZE);
bool fail = false;
if (numbytes != 0) {
//SUCC
@@ -514,13 +517,13 @@ int main(int argc, char **argv)
pthread_setname_np(dThreads[i], threadName);
}
//Create workers (make detachable?????)
- int *Wargs = malloc(sizeof(int) * workers);
- wID = malloc(workers * sizeof(pid_t));
+ int *Wargs = (int *) malloc(sizeof(int) * workers);
+ wID = (pthread_t *) malloc(workers * sizeof(pid_t));
for (int i = 0; i < workers; i++)
{
wIndex++;
Wargs[i] = i;
- pthread_create(wID[i], &attr, worker, (void *)&Wargs[i]); //TODO: Worker arguments
+ pthread_create(&wID[i], &attr, worker, (void *)&Wargs[i]); //TODO: Worker arguments
sprintf(threadName, "Worker %d", i);
pthread_setname_np(wID[i], threadName);
}