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-rw-r--r--python/agent.py55
1 files changed, 55 insertions, 0 deletions
diff --git a/python/agent.py b/python/agent.py
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index 0000000..49bc1cc
--- /dev/null
+++ b/python/agent.py
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+import dotsandboxes.dotsandboxesagent as dba
+
+import sys
+import argparse
+import logging
+from GameState import GameState, DotsAndBoxesState
+from MCTS import MCTSNode, MCTSGameController
+
+
+logger = logging.getLogger(__name__)
+games = {}
+agentclass = None
+
+
+class Agent(dba.DotsAndBoxesAgent):
+ def __init__(self, player, nb_rows, nb_cols, timelimit):
+ super(Agent, self).__init__(player, nb_rows, nb_cols, timelimit)
+ self.GameStateClass = DotsAndBoxesState
+ self.game_state = self.GameStateClass(nb_rows, nb_cols, player)
+ self.controller = MCTSGameController()
+
+ def register_action(self, row, column, orientation, player):
+ super(Agent, self).register_action(row, column, orientation, player)
+ # adjust agent specific board representation
+ move = (row, column, orientation)
+ self.game_state.play_move(move)
+
+ def next_action(self):
+ r, c, o = self.controller.get_next_move(self.game_state, time_allowed=self.timelimit)
+ return r, c, o
+
+ def end_game(self):
+ super(Agent, self).end_game()
+
+
+# Adapted from provided code
+def main(argv=None):
+ global agentclass
+ parser = argparse.ArgumentParser(description='Start agent to play Dots and Boxes')
+ parser.add_argument('--verbose', '-v', action='count', default=0, help='Verbose output')
+ parser.add_argument('--quiet', '-q', action='count', default=0, help='Quiet output')
+ parser.add_argument('port', metavar='PORT', type=int, help='Port to use for server')
+ args = parser.parse_args(argv)
+
+ logger.setLevel(max(logging.INFO - 10 * (args.verbose - args.quiet), logging.DEBUG))
+ logger.addHandler(logging.StreamHandler(sys.stdout))
+
+ agentclass = Agent
+ dba.agentclass = Agent
+ dba.start_server(args.port)
+
+
+if __name__ == "__main__":
+ sys.exit(main())
+