diff options
author | Matt Strapp <matt@mattstrapp.net> | 2021-09-20 18:15:14 -0500 |
---|---|---|
committer | Matt Strapp <matt@mattstrapp.net> | 2021-09-20 18:15:14 -0500 |
commit | 342403a02f8063903d0f38327430721d4d0ae331 (patch) | |
tree | 29d020a27bc16939c568dd4b29166566d1c0e658 /dev/MinGfx/CMakeLists.txt | |
parent | Fix parenthesis (diff) | |
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do ass1submission-p1.0
Diffstat (limited to '')
-rw-r--r-- | dev/MinGfx/CMakeLists.txt | 790 |
1 files changed, 395 insertions, 395 deletions
diff --git a/dev/MinGfx/CMakeLists.txt b/dev/MinGfx/CMakeLists.txt index e3da874..72974c4 100644 --- a/dev/MinGfx/CMakeLists.txt +++ b/dev/MinGfx/CMakeLists.txt @@ -1,395 +1,395 @@ -# Copyright (c) 2017,2018 Regents of the University of Minnesota. -# All rights reserved. -# -# Original Author(s) of this File: -# Daniel Keefe, Jan 2018, University of Minnesota -- This build system is inspired by -# the AUTOBUILD_DEPENDENCY approach I developed for the MinVR Open Source project. -# Tom Sgouros (Brown Univ.) and Dan Orban (Univ. of Minn.) also contributed to earlier -# versions of MinVR's build system and the use of cmake in other research software used -# in the IV/LAB. So, this is also at least loosly inspired by their contributions. -# See minvr.org for a full list of contributors to that project. -# -# Author(s) of Significant Updates/Modifications to the File: -# ... - - - - -#### BASIC PROJECT SETUP #### - -# Depends on cmake 3.9+ for its more advanced FindOpenGL.cmake module -cmake_minimum_required (VERSION 3.9) - -# Search path for cmake support scripts -list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake" "${CMAKE_CURRENT_SOURCE_DIR}/cmake/Modules/") - -# Version is <major>.<minor>.<patch> -cmake_policy(SET CMP0048 NEW) # Required for setting version number as part of the project() command -project(MinGfx_Toolkit VERSION 1.0.0) - -# This will be appended to the install destinations so that multiple versions of MinGfx -# can be safely installed on the same system. This intentionally does not include a -# patch number because patches should be small changes that do not change the API. -set(MINGFX_VERSION_STR -${MinGfx_Toolkit_VERSION_MAJOR}.${MinGfx_Toolkit_VERSION_MINOR}) - -# Organize folder structure for Xcode, Visual Studio, etc. -set_property(GLOBAL PROPERTY USE_FOLDERS ON) - -# For better formatting of output while configuring with cmake -include(MessageMacros) - -# If you "autobuild" external dependencies as part of the cmake configure process, then they will be -# downloaded to this directory. -set(AUTOBUILD_DOWNLOAD_DIR "${CMAKE_CURRENT_SOURCE_DIR}/external" CACHE STRING "Location for external project sources downloaded by AutoBuild.") - - -set(CMAKE_INSTALL_MESSAGE ALWAYS) - -include(AutoBuild) -AutoBuild_init() - - -#### ADJUST NAMES OF OUTPUT FILES BASED ON BUILD TYPE #### - -h1("CONFIGURING BUILD TYPES") - -# To distinguish between debugging, release, and other builds, we'll -# add a postfix to the name of the lib or exe that we generate. - -set(CMAKE_DEBUG_POSTFIX "d") -set(CMAKE_RELEASE_POSTFIX "") -set(CMAKE_RELWITHDEBINFO_POSTFIX "rd") -set(CMAKE_MINSIZEREL_POSTFIX "s") - -if (CMAKE_BUILD_TYPE MATCHES "Release") - set(CMAKE_BUILD_POSTFIX "${CMAKE_RELEASE_POSTFIX}") -elseif (CMAKE_BUILD_TYPE MATCHES "MinSizeRel") - set(CMAKE_BUILD_POSTFIX "${CMAKE_MINSIZEREL_POSTFIX}") -elseif (CMAKE_BUILD_TYPE MATCHES "RelWithDebInfo") - set(CMAKE_BUILD_POSTFIX "${CMAKE_RELWITHDEBINFO_POSTFIX}") -elseif (CMAKE_BUILD_TYPE MATCHES "Debug") - set(CMAKE_BUILD_POSTFIX "${CMAKE_DEBUG_POSTFIX}") -else() - set(CMAKE_BUILD_POSTFIX "") -endif() - - - - -#### SETUP DIRECTORIES FOR BUILDING AND INSTALLING #### - -h1("CONFIGURING BUILD/INSTALL LOCATIONS") - -h2("Configuring build directories.") - -message(STATUS "Tests, other binaries: ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}") -message(STATUS "Libraries: ${CMAKE_LIBRARY_OUTPUT_DIRECTORY}") - - -h2("Configuring installation directories.") -if (CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT) - set (CMAKE_INSTALL_PREFIX "${CMAKE_BINARY_DIR}/install" CACHE PATH "default install path" FORCE ) -endif() - -# When we autobuild dependencies, we install them in CMAKE_INSTALL_PREFIX, and then look for them -# there using find_package(). So, this makes sure the install prefix is in the path that -# find_package() searches. -list(APPEND CMAKE_MODULE_PATH ${CMAKE_INSTALL_PREFIX}) -list(APPEND CMAKE_PREFIX_PATH ${CMAKE_INSTALL_PREFIX}) - -# These are relative to ${CMAKE_INSTALL_PREFIX} -set(INSTALL_BIN_DEST bin) -set(INSTALL_LIB_DEST lib/MinGfx${MINGFX_VERSION_STR}) -set(INSTALL_INCLUDE_DEST include/MinGfx${MINGFX_VERSION_STR}) -set(INSTALL_SHADERS_DEST share/MinGfx${MINGFX_VERSION_STR}/shaders) -set(INSTALL_DATA_DEST share/MinGfx${MINGFX_VERSION_STR}/data) -set(INSTALL_DOC_DEST share/MinGfx${MINGFX_VERSION_STR}/docs) -set(INSTALL_CMAKECONFIG_DEST lib/cmake/MinGfx${MINGFX_VERSION_STR}) - -message(STATUS "Tests, other binaries: ${CMAKE_INSTALL_PREFIX}/${INSTALL_BIN_DEST}") -message(STATUS "MinGfx library: ${CMAKE_INSTALL_PREFIX}/${INSTALL_LIB_DEST}") -message(STATUS "MinGfx header files: ${CMAKE_INSTALL_PREFIX}/${INSTALL_INCLUDE_DEST}") -message(STATUS "MinGfx shader programs: ${CMAKE_INSTALL_PREFIX}/${INSTALL_SHADERS_DEST}") -message(STATUS "MinGfx data files: ${CMAKE_INSTALL_PREFIX}/${INSTALL_DATA_DEST}") -message(STATUS "MinGfx documentation files: ${CMAKE_INSTALL_PREFIX}/${INSTALL_DOC_DEST}") -message(STATUS "CMake Config Package for including MinGfx in other projects: ${CMAKE_INSTALL_PREFIX}/${INSTALL_CMAKECONFIG_DEST}") - -# Configure a header file to pass some of the CMake settings to the source code -configure_file( - ${CMAKE_CURRENT_SOURCE_DIR}/src/mingfx_config.h.in - ${CMAKE_CURRENT_SOURCE_DIR}/src/mingfx_config.h -) - - -#### SET ANY COMPILER FLAGS #### - -h1("CONFIGURING COMPLIER FLAGS") - - - -message(STATUS "Building for " ${CMAKE_SYSTEM_NAME} ".") -message(STATUS "Compiler supported features = ${CMAKE_CXX_COMPILE_FEATURES}") - - -# Linux specific -if (${CMAKE_SYSTEM_NAME} MATCHES "Linux") - add_definitions(-DLINUX) - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC") - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14") -endif() - - -# Apple specific -if (${CMAKE_SYSTEM_NAME} MATCHES "Darwin") - add_definitions(-DOSX) - - # Since for some stupid reason Apple has now deprecated OpenGL - #set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-deprecated") - add_definitions(-DGL_SILENCE_DEPRECATION) - - # RPATH settings, see https://cmake.org/Wiki/CMake_RPATH_handling - set(CMAKE_MACOSX_RPATH ON) - - # use, i.e. don't skip the full RPATH for the build tree - SET(CMAKE_SKIP_BUILD_RPATH FALSE) - - # when building, don't use the install RPATH already - # (but later on when installing) - SET(CMAKE_BUILD_WITH_INSTALL_RPATH FALSE) - - SET(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/lib") - - # add the automatically determined parts of the RPATH - # which point to directories outside the build tree to the install RPATH - SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE) - - # the RPATH to be used when installing, but only if it's not a system directory - LIST(FIND CMAKE_PLATFORM_IMPLICIT_LINK_DIRECTORIES "${CMAKE_INSTALL_PREFIX}/lib" isSystemDir) - IF("${isSystemDir}" STREQUAL "-1") - SET(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/lib") - ENDIF("${isSystemDir}" STREQUAL "-1") - - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14") -endif() - - -# Windows specific -if (WIN32) - add_definitions(-DWIN32) - set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /Z7") -endif() - - - - -#### DEFINE THE LIBRARY WE WANT TO BUILD #### - -h1("CONFIGURING LIBMINGFX") - -h2("Configuring core library source.") -message(STATUS "Adding src to the build.") - -# Intentionally using include() rather than add_subdirectory() so that the MinGfx target -# is defined in the scope of this CMakeLists.txt file. That way, sudirs that depend -# upon it can list it as a dependency. -include(src/CMakeLists.txt) - - - - -#### DEFINE ADDITIONAL BUILD TARGETS, LIKE TEST PROGRAMS, ETC. #### - -h1("CONFIGURING PROGRAMS AND DATA") - -h2("Cofiguring test programs.") -message(STATUS "Adding all subirectories of tests to the build.") -add_subdirectory(tests/blank_window) -add_subdirectory(tests/gui_plus_opengl) - - -h2("Cofiguring data.") -message(STATUS "Identifying data to install.") -install( - DIRECTORY data/ - DESTINATION ${INSTALL_DATA_DEST} -) - - - -#### OPTIONALLY, BUILD DOXYGEN-STYLE DOCUMENTATION #### - -h1("CONFIGURING DOCUMENTATION") - -h2("Configuring Web-Based Documentation.") -option(WITH_DOCUMENTATION "Builds web-based documentation for the library. (Requires doxygen)") -if (WITH_DOCUMENTATION) - message(STATUS "ON: Will build and install MinGfx Web-Based Documentation.") -else() - message(STATUS "OFF: NOT building MinGfx Web-Based Documentation.") -endif() - -if (WITH_DOCUMENTATION) - find_package(Doxygen) - if(NOT DOXYGEN_FOUND) - message(FATAL_ERROR "Doxygen is needed to build the documentation.") - endif() - - set(DOXY_FILES - doc/Doxyfile.in - doc/api.md - doc/installation.md - doc/mainpage.md - doc/header.html - doc/index.html - doc/footer.html - doc/customdoxygen.css - ) - - set(OTHER_DOCS - README.md - LICENSE.txt - ) - - # Process the config file and put it in the build directory. - set(DOXYFILE_IN ${CMAKE_CURRENT_SOURCE_DIR}/doc/Doxyfile.in) - set(DOXYFILE ${CMAKE_CURRENT_BINARY_DIR}/Doxyfile) - configure_file(${DOXYFILE_IN} ${DOXYFILE} @ONLY) - - add_custom_target(doc ALL - ${DOXYGEN_EXECUTABLE} ${DOXYFILE} - DEPENDS ${DOXY_FILES} ${OTHER_DOCS} - SOURCES ${DOXY_FILES} ${OTHER_DOCS} - WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR} - COMMENT "Generating documentation with Doxygen" - VERBATIM - ) - - set_source_files_properties(${DOXY_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) - source_group("Doxygen Files" FILES ${DOXY_FILES}) - - set_source_files_properties(${OTHER_DOCS} PROPERTIES HEADER_FILE_ONLY TRUE) - source_group("Other Docs" FILES ${OTHER_DOCS}) - - install(DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/html - DESTINATION ${INSTALL_DOC_DEST} - COMPONENT Docs - OPTIONAL - ) - - install(FILES doc/index.html - DESTINATION ${INSTALL_DOC_DEST} - COMPONENT Docs - OPTIONAL - ) -endif() - - - - - -#### CREATE/INSTALL A CMAKE CONFIG PACKAGE TO HELP OTHERS LINK TO THE LIBRARY #### - -h1("WRITING CMAKE CONFIG PACKAGE") - -# The documentation for setting this up is so bad. These pages all helped. My current -# understanding (dfk) is summarized below to help others. -# https://cmake.org/cmake/help/git-master/manual/cmake-packages.7.html#creating-packages -# https://cmake.org/cmake/help/latest/manual/cmake-buildsystem.7.html#target-usage-requirements -# http://foonathan.net/blog/2016/03/03/cmake-install.html -# https://archive.fosdem.org/2013/schedule/event/moderncmake/attachments/slides/258/export/events/attachments/moderncmake/slides/258/cmake_fosdem_2013.pdf - -# CMake Package Config in a Nutshell: - -# CMake config packages are the newer, recommended way of distributing projects built with CMake. -# They replace the older FindModule.cmake approach for including dependencies in a cmake project, -# but not everyone has yet switched over to the new approach. Both styles can work together, and -# this seems to often be required because many libraries are not yet distributing a *Config.cmake -# file with their install tree. - - -# 1. The Difference Between "Find Modules" (Find*.cmake) and "Config Packages" (*Config.cmake) - -# Whereas, Find*.cmake files are either installed on the system or written by downstream projects. -# *Config.cmake files are created and installed by the upstream projects (e.g., we want generate -# MinVRConfig.cmake and install it whenever the MinVR project in installed). - -# When you use a Find Module, it defines several variables (e.g., OPENGL_INCLUDE_DIR, OPENGL_LIBRARIES) -# that you must then be sure to add to the include dirs and libs to link with your project. -# Config Packages are different. Instead, they "export" the targets defined in the original project -# (e.g., the target MinGfx is used in this file to build libMinGfx.a) so that the client project -# may refer to these targets directly. This is pretty cool because we can define the MinGfx target -# in such a way that cmake even knows which header files are associated with it, and will add the -# required include flags whenever the MinGfx target is used. - - -# 2. How to use Config Packages in a client CMakeLists.txt - -# With the config package appraoch, client projects only need to include two lines to use our library: - -# find_package(MinGfx REQUIRED) -# ... then, after add_executable(${PROJECT_NAME}) or add_library(${PROJECT_NAME}) -# target_link_libraries(${PROJECT_NAME} PUBLIC MinGfx) - - -# 3. Finding *Config.cmake files - -# Config packages are files of the form MyProjNameConfig.cmake (or *-config.cmake). Each library -# provides and installs its own config package. So, here we will create one to install with MinGfx. -# If created correctly, these packages can be relocatable, i.e., not specific to the install path -# used on a particular machine. When you call find_package(...) cmake looks for packages in a -# variety of locations (e.g., /usr/local/lib/cmake/*). - -# Since config packages are supposed to be written by and installed by the upstream dependencies, -# my understanding is that you should not attempt to write you own version of a config package if -# you encounter a project that is not (yet) using the config package appraoch. Instead, use the -# older Find Module appraoch. If CMake ships with a Find*.cmake file for that project, then use -# it. If not, then you can write your own. Since making this switch, many of the newer -# Find*.cmake scripts that ship with CMake have been updated to support imported targets. They -# are still called something like FindOpenGL.cmake, but in addition to just setting vars like -# OPENGL_INCLUDE_DIR, they also define targets, such as OpenGL::GL. We use these when we can -# because they are more robust. When you do target_link_libraries(myproj PULBIC OpenGL::GL) -# cmake knows to not only link with the the opengl library but also to include its headers and -# link with all dependencies. - - -# This tells cmake to generate a MinGfxTargets.cmake file that works for importing all targets -# associated with the MinGfx export group from the install tree. This file is where all the -# important cmake magic happens. It is auto-generated. This call also installs the file to -# the appropriate location. -install(EXPORT MinGfxTargets - NAMESPACE MinGfx:: - FILE MinGfxTargets.cmake - DESTINATION ${INSTALL_CMAKECONFIG_DEST} -) - -# This is a very small wrapper around the MinGfxTargets.cmake file. It's possible to use this -# configure_file() command to replace variables (e.g., special defines, install paths) in the -# file, but we do not currently need that functionality. -configure_file( - cmake/MinGfxConfig.cmake.in - "${CMAKE_CURRENT_BINARY_DIR}/cmake/MinGfxConfig.cmake" - COPYONLY -) - -# This auto-generates a standard CMake config version file. Using this, client projects can -# check to see if a specific version of MinGfx is installed on the system. -include(CMakePackageConfigHelpers) -set_property(TARGET MinGfx PROPERTY VERSION ${MinGfx_Toolkit_VERSION}) -write_basic_package_version_file( - "${CMAKE_CURRENT_BINARY_DIR}/cmake/MinGfxConfigVersion.cmake" - VERSION ${MinGfx_Toolkit_VERSION} - COMPATIBILITY AnyNewerVersion -) - -# The two Config files also get installed -install( - FILES - "${CMAKE_CURRENT_BINARY_DIR}/cmake/MinGfxConfig.cmake" - "${CMAKE_CURRENT_BINARY_DIR}/cmake/MinGfxConfigVersion.cmake" - DESTINATION - "${INSTALL_CMAKECONFIG_DEST}" -) - - -AutoBuild_check_status() - +# Copyright (c) 2017,2018 Regents of the University of Minnesota.
+# All rights reserved.
+#
+# Original Author(s) of this File:
+# Daniel Keefe, Jan 2018, University of Minnesota -- This build system is inspired by
+# the AUTOBUILD_DEPENDENCY approach I developed for the MinVR Open Source project.
+# Tom Sgouros (Brown Univ.) and Dan Orban (Univ. of Minn.) also contributed to earlier
+# versions of MinVR's build system and the use of cmake in other research software used
+# in the IV/LAB. So, this is also at least loosly inspired by their contributions.
+# See minvr.org for a full list of contributors to that project.
+#
+# Author(s) of Significant Updates/Modifications to the File:
+# ...
+
+
+
+
+#### BASIC PROJECT SETUP ####
+
+# Depends on cmake 3.9+ for its more advanced FindOpenGL.cmake module
+cmake_minimum_required (VERSION 3.9)
+
+# Search path for cmake support scripts
+list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake" "${CMAKE_CURRENT_SOURCE_DIR}/cmake/Modules/")
+
+# Version is <major>.<minor>.<patch>
+cmake_policy(SET CMP0048 NEW) # Required for setting version number as part of the project() command
+project(MinGfx_Toolkit VERSION 1.0.0)
+
+# This will be appended to the install destinations so that multiple versions of MinGfx
+# can be safely installed on the same system. This intentionally does not include a
+# patch number because patches should be small changes that do not change the API.
+set(MINGFX_VERSION_STR -${MinGfx_Toolkit_VERSION_MAJOR}.${MinGfx_Toolkit_VERSION_MINOR})
+
+# Organize folder structure for Xcode, Visual Studio, etc.
+set_property(GLOBAL PROPERTY USE_FOLDERS ON)
+
+# For better formatting of output while configuring with cmake
+include(MessageMacros)
+
+# If you "autobuild" external dependencies as part of the cmake configure process, then they will be
+# downloaded to this directory.
+set(AUTOBUILD_DOWNLOAD_DIR "${CMAKE_CURRENT_SOURCE_DIR}/external" CACHE STRING "Location for external project sources downloaded by AutoBuild.")
+
+
+set(CMAKE_INSTALL_MESSAGE ALWAYS)
+
+include(AutoBuild)
+AutoBuild_init()
+
+
+#### ADJUST NAMES OF OUTPUT FILES BASED ON BUILD TYPE ####
+
+h1("CONFIGURING BUILD TYPES")
+
+# To distinguish between debugging, release, and other builds, we'll
+# add a postfix to the name of the lib or exe that we generate.
+
+set(CMAKE_DEBUG_POSTFIX "d")
+set(CMAKE_RELEASE_POSTFIX "")
+set(CMAKE_RELWITHDEBINFO_POSTFIX "rd")
+set(CMAKE_MINSIZEREL_POSTFIX "s")
+
+if (CMAKE_BUILD_TYPE MATCHES "Release")
+ set(CMAKE_BUILD_POSTFIX "${CMAKE_RELEASE_POSTFIX}")
+elseif (CMAKE_BUILD_TYPE MATCHES "MinSizeRel")
+ set(CMAKE_BUILD_POSTFIX "${CMAKE_MINSIZEREL_POSTFIX}")
+elseif (CMAKE_BUILD_TYPE MATCHES "RelWithDebInfo")
+ set(CMAKE_BUILD_POSTFIX "${CMAKE_RELWITHDEBINFO_POSTFIX}")
+elseif (CMAKE_BUILD_TYPE MATCHES "Debug")
+ set(CMAKE_BUILD_POSTFIX "${CMAKE_DEBUG_POSTFIX}")
+else()
+ set(CMAKE_BUILD_POSTFIX "")
+endif()
+
+
+
+
+#### SETUP DIRECTORIES FOR BUILDING AND INSTALLING ####
+
+h1("CONFIGURING BUILD/INSTALL LOCATIONS")
+
+h2("Configuring build directories.")
+
+message(STATUS "Tests, other binaries: ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}")
+message(STATUS "Libraries: ${CMAKE_LIBRARY_OUTPUT_DIRECTORY}")
+
+
+h2("Configuring installation directories.")
+if (CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
+ set (CMAKE_INSTALL_PREFIX "${CMAKE_BINARY_DIR}/install" CACHE PATH "default install path" FORCE )
+endif()
+
+# When we autobuild dependencies, we install them in CMAKE_INSTALL_PREFIX, and then look for them
+# there using find_package(). So, this makes sure the install prefix is in the path that
+# find_package() searches.
+list(APPEND CMAKE_MODULE_PATH ${CMAKE_INSTALL_PREFIX})
+list(APPEND CMAKE_PREFIX_PATH ${CMAKE_INSTALL_PREFIX})
+
+# These are relative to ${CMAKE_INSTALL_PREFIX}
+set(INSTALL_BIN_DEST bin)
+set(INSTALL_LIB_DEST lib/MinGfx${MINGFX_VERSION_STR})
+set(INSTALL_INCLUDE_DEST include/MinGfx${MINGFX_VERSION_STR})
+set(INSTALL_SHADERS_DEST share/MinGfx${MINGFX_VERSION_STR}/shaders)
+set(INSTALL_DATA_DEST share/MinGfx${MINGFX_VERSION_STR}/data)
+set(INSTALL_DOC_DEST share/MinGfx${MINGFX_VERSION_STR}/docs)
+set(INSTALL_CMAKECONFIG_DEST lib/cmake/MinGfx${MINGFX_VERSION_STR})
+
+message(STATUS "Tests, other binaries: ${CMAKE_INSTALL_PREFIX}/${INSTALL_BIN_DEST}")
+message(STATUS "MinGfx library: ${CMAKE_INSTALL_PREFIX}/${INSTALL_LIB_DEST}")
+message(STATUS "MinGfx header files: ${CMAKE_INSTALL_PREFIX}/${INSTALL_INCLUDE_DEST}")
+message(STATUS "MinGfx shader programs: ${CMAKE_INSTALL_PREFIX}/${INSTALL_SHADERS_DEST}")
+message(STATUS "MinGfx data files: ${CMAKE_INSTALL_PREFIX}/${INSTALL_DATA_DEST}")
+message(STATUS "MinGfx documentation files: ${CMAKE_INSTALL_PREFIX}/${INSTALL_DOC_DEST}")
+message(STATUS "CMake Config Package for including MinGfx in other projects: ${CMAKE_INSTALL_PREFIX}/${INSTALL_CMAKECONFIG_DEST}")
+
+# Configure a header file to pass some of the CMake settings to the source code
+configure_file(
+ ${CMAKE_CURRENT_SOURCE_DIR}/src/mingfx_config.h.in
+ ${CMAKE_CURRENT_SOURCE_DIR}/src/mingfx_config.h
+)
+
+
+#### SET ANY COMPILER FLAGS ####
+
+h1("CONFIGURING COMPLIER FLAGS")
+
+
+
+message(STATUS "Building for " ${CMAKE_SYSTEM_NAME} ".")
+message(STATUS "Compiler supported features = ${CMAKE_CXX_COMPILE_FEATURES}")
+
+
+# Linux specific
+if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
+ add_definitions(-DLINUX)
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14")
+endif()
+
+
+# Apple specific
+if (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
+ add_definitions(-DOSX)
+
+ # Since for some stupid reason Apple has now deprecated OpenGL
+ #set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-deprecated")
+ add_definitions(-DGL_SILENCE_DEPRECATION)
+
+ # RPATH settings, see https://cmake.org/Wiki/CMake_RPATH_handling
+ set(CMAKE_MACOSX_RPATH ON)
+
+ # use, i.e. don't skip the full RPATH for the build tree
+ SET(CMAKE_SKIP_BUILD_RPATH FALSE)
+
+ # when building, don't use the install RPATH already
+ # (but later on when installing)
+ SET(CMAKE_BUILD_WITH_INSTALL_RPATH FALSE)
+
+ SET(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/lib")
+
+ # add the automatically determined parts of the RPATH
+ # which point to directories outside the build tree to the install RPATH
+ SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
+
+ # the RPATH to be used when installing, but only if it's not a system directory
+ LIST(FIND CMAKE_PLATFORM_IMPLICIT_LINK_DIRECTORIES "${CMAKE_INSTALL_PREFIX}/lib" isSystemDir)
+ IF("${isSystemDir}" STREQUAL "-1")
+ SET(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/lib")
+ ENDIF("${isSystemDir}" STREQUAL "-1")
+
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14")
+endif()
+
+
+# Windows specific
+if (WIN32)
+ add_definitions(-DWIN32)
+ set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /Z7")
+endif()
+
+
+
+
+#### DEFINE THE LIBRARY WE WANT TO BUILD ####
+
+h1("CONFIGURING LIBMINGFX")
+
+h2("Configuring core library source.")
+message(STATUS "Adding src to the build.")
+
+# Intentionally using include() rather than add_subdirectory() so that the MinGfx target
+# is defined in the scope of this CMakeLists.txt file. That way, sudirs that depend
+# upon it can list it as a dependency.
+include(src/CMakeLists.txt)
+
+
+
+
+#### DEFINE ADDITIONAL BUILD TARGETS, LIKE TEST PROGRAMS, ETC. ####
+
+h1("CONFIGURING PROGRAMS AND DATA")
+
+h2("Cofiguring test programs.")
+message(STATUS "Adding all subirectories of tests to the build.")
+add_subdirectory(tests/blank_window)
+add_subdirectory(tests/gui_plus_opengl)
+
+
+h2("Cofiguring data.")
+message(STATUS "Identifying data to install.")
+install(
+ DIRECTORY data/
+ DESTINATION ${INSTALL_DATA_DEST}
+)
+
+
+
+#### OPTIONALLY, BUILD DOXYGEN-STYLE DOCUMENTATION ####
+
+h1("CONFIGURING DOCUMENTATION")
+
+h2("Configuring Web-Based Documentation.")
+option(WITH_DOCUMENTATION "Builds web-based documentation for the library. (Requires doxygen)")
+if (WITH_DOCUMENTATION)
+ message(STATUS "ON: Will build and install MinGfx Web-Based Documentation.")
+else()
+ message(STATUS "OFF: NOT building MinGfx Web-Based Documentation.")
+endif()
+
+if (WITH_DOCUMENTATION)
+ find_package(Doxygen)
+ if(NOT DOXYGEN_FOUND)
+ message(FATAL_ERROR "Doxygen is needed to build the documentation.")
+ endif()
+
+ set(DOXY_FILES
+ doc/Doxyfile.in
+ doc/api.md
+ doc/installation.md
+ doc/mainpage.md
+ doc/header.html
+ doc/index.html
+ doc/footer.html
+ doc/customdoxygen.css
+ )
+
+ set(OTHER_DOCS
+ README.md
+ LICENSE.txt
+ )
+
+ # Process the config file and put it in the build directory.
+ set(DOXYFILE_IN ${CMAKE_CURRENT_SOURCE_DIR}/doc/Doxyfile.in)
+ set(DOXYFILE ${CMAKE_CURRENT_BINARY_DIR}/Doxyfile)
+ configure_file(${DOXYFILE_IN} ${DOXYFILE} @ONLY)
+
+ add_custom_target(doc ALL
+ ${DOXYGEN_EXECUTABLE} ${DOXYFILE}
+ DEPENDS ${DOXY_FILES} ${OTHER_DOCS}
+ SOURCES ${DOXY_FILES} ${OTHER_DOCS}
+ WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
+ COMMENT "Generating documentation with Doxygen"
+ VERBATIM
+ )
+
+ set_source_files_properties(${DOXY_FILES} PROPERTIES HEADER_FILE_ONLY TRUE)
+ source_group("Doxygen Files" FILES ${DOXY_FILES})
+
+ set_source_files_properties(${OTHER_DOCS} PROPERTIES HEADER_FILE_ONLY TRUE)
+ source_group("Other Docs" FILES ${OTHER_DOCS})
+
+ install(DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/html
+ DESTINATION ${INSTALL_DOC_DEST}
+ COMPONENT Docs
+ OPTIONAL
+ )
+
+ install(FILES doc/index.html
+ DESTINATION ${INSTALL_DOC_DEST}
+ COMPONENT Docs
+ OPTIONAL
+ )
+endif()
+
+
+
+
+
+#### CREATE/INSTALL A CMAKE CONFIG PACKAGE TO HELP OTHERS LINK TO THE LIBRARY ####
+
+h1("WRITING CMAKE CONFIG PACKAGE")
+
+# The documentation for setting this up is so bad. These pages all helped. My current
+# understanding (dfk) is summarized below to help others.
+# https://cmake.org/cmake/help/git-master/manual/cmake-packages.7.html#creating-packages
+# https://cmake.org/cmake/help/latest/manual/cmake-buildsystem.7.html#target-usage-requirements
+# http://foonathan.net/blog/2016/03/03/cmake-install.html
+# https://archive.fosdem.org/2013/schedule/event/moderncmake/attachments/slides/258/export/events/attachments/moderncmake/slides/258/cmake_fosdem_2013.pdf
+
+# CMake Package Config in a Nutshell:
+
+# CMake config packages are the newer, recommended way of distributing projects built with CMake.
+# They replace the older FindModule.cmake approach for including dependencies in a cmake project,
+# but not everyone has yet switched over to the new approach. Both styles can work together, and
+# this seems to often be required because many libraries are not yet distributing a *Config.cmake
+# file with their install tree.
+
+
+# 1. The Difference Between "Find Modules" (Find*.cmake) and "Config Packages" (*Config.cmake)
+
+# Whereas, Find*.cmake files are either installed on the system or written by downstream projects.
+# *Config.cmake files are created and installed by the upstream projects (e.g., we want generate
+# MinVRConfig.cmake and install it whenever the MinVR project in installed).
+
+# When you use a Find Module, it defines several variables (e.g., OPENGL_INCLUDE_DIR, OPENGL_LIBRARIES)
+# that you must then be sure to add to the include dirs and libs to link with your project.
+# Config Packages are different. Instead, they "export" the targets defined in the original project
+# (e.g., the target MinGfx is used in this file to build libMinGfx.a) so that the client project
+# may refer to these targets directly. This is pretty cool because we can define the MinGfx target
+# in such a way that cmake even knows which header files are associated with it, and will add the
+# required include flags whenever the MinGfx target is used.
+
+
+# 2. How to use Config Packages in a client CMakeLists.txt
+
+# With the config package appraoch, client projects only need to include two lines to use our library:
+
+# find_package(MinGfx REQUIRED)
+# ... then, after add_executable(${PROJECT_NAME}) or add_library(${PROJECT_NAME})
+# target_link_libraries(${PROJECT_NAME} PUBLIC MinGfx)
+
+
+# 3. Finding *Config.cmake files
+
+# Config packages are files of the form MyProjNameConfig.cmake (or *-config.cmake). Each library
+# provides and installs its own config package. So, here we will create one to install with MinGfx.
+# If created correctly, these packages can be relocatable, i.e., not specific to the install path
+# used on a particular machine. When you call find_package(...) cmake looks for packages in a
+# variety of locations (e.g., /usr/local/lib/cmake/*).
+
+# Since config packages are supposed to be written by and installed by the upstream dependencies,
+# my understanding is that you should not attempt to write you own version of a config package if
+# you encounter a project that is not (yet) using the config package appraoch. Instead, use the
+# older Find Module appraoch. If CMake ships with a Find*.cmake file for that project, then use
+# it. If not, then you can write your own. Since making this switch, many of the newer
+# Find*.cmake scripts that ship with CMake have been updated to support imported targets. They
+# are still called something like FindOpenGL.cmake, but in addition to just setting vars like
+# OPENGL_INCLUDE_DIR, they also define targets, such as OpenGL::GL. We use these when we can
+# because they are more robust. When you do target_link_libraries(myproj PULBIC OpenGL::GL)
+# cmake knows to not only link with the the opengl library but also to include its headers and
+# link with all dependencies.
+
+
+# This tells cmake to generate a MinGfxTargets.cmake file that works for importing all targets
+# associated with the MinGfx export group from the install tree. This file is where all the
+# important cmake magic happens. It is auto-generated. This call also installs the file to
+# the appropriate location.
+install(EXPORT MinGfxTargets
+ NAMESPACE MinGfx::
+ FILE MinGfxTargets.cmake
+ DESTINATION ${INSTALL_CMAKECONFIG_DEST}
+)
+
+# This is a very small wrapper around the MinGfxTargets.cmake file. It's possible to use this
+# configure_file() command to replace variables (e.g., special defines, install paths) in the
+# file, but we do not currently need that functionality.
+configure_file(
+ cmake/MinGfxConfig.cmake.in
+ "${CMAKE_CURRENT_BINARY_DIR}/cmake/MinGfxConfig.cmake"
+ COPYONLY
+)
+
+# This auto-generates a standard CMake config version file. Using this, client projects can
+# check to see if a specific version of MinGfx is installed on the system.
+include(CMakePackageConfigHelpers)
+set_property(TARGET MinGfx PROPERTY VERSION ${MinGfx_Toolkit_VERSION})
+write_basic_package_version_file(
+ "${CMAKE_CURRENT_BINARY_DIR}/cmake/MinGfxConfigVersion.cmake"
+ VERSION ${MinGfx_Toolkit_VERSION}
+ COMPATIBILITY AnyNewerVersion
+)
+
+# The two Config files also get installed
+install(
+ FILES
+ "${CMAKE_CURRENT_BINARY_DIR}/cmake/MinGfxConfig.cmake"
+ "${CMAKE_CURRENT_BINARY_DIR}/cmake/MinGfxConfigVersion.cmake"
+ DESTINATION
+ "${INSTALL_CMAKECONFIG_DEST}"
+)
+
+
+AutoBuild_check_status()
+
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