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authorunknown <paulx161@umn.edu>2021-02-03 14:22:28 -0600
committerunknown <paulx161@umn.edu>2021-02-03 14:22:28 -0600
commit9b83919815f6a6ce5d73da1c28483970d0ca5589 (patch)
tree4558864445dccc1605e5315e0bb11c46d2018da1 /dev/MinGfx/src/aabb.cc
parentAdded worksheet and support code for assignment 2 (diff)
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added dev/MinGfx/
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-rw-r--r--dev/MinGfx/src/aabb.cc150
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diff --git a/dev/MinGfx/src/aabb.cc b/dev/MinGfx/src/aabb.cc
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+++ b/dev/MinGfx/src/aabb.cc
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+#include "aabb.h"
+
+#include "mesh.h"
+
+#include <float.h>
+
+namespace mingfx {
+
+AABB::AABB() {
+ min_[0] = min_[1] = min_[2] = std::numeric_limits<float>::max();
+ max_[0] = max_[1] = max_[2] = -std::numeric_limits<float>::max();
+ user_data_ = 0;
+}
+
+
+AABB::AABB(const Point3 &a) {
+ min_ = a;
+ max_ = a;
+ user_data_ = 0;
+}
+
+AABB::AABB(const Vector3 &v) {
+ min_ = Point3(-0.5f*v[0], -0.5f*v[1], -0.5f*v[2]);
+ max_ = Point3( 0.5f*v[0], 0.5f*v[1], 0.5f*v[2]);
+ user_data_ = 0;
+}
+
+AABB::AABB(const Point3 &p, const Vector3 &v) {
+ min_ = Point3(p[0] - 0.5f*v[0], p[1] - 0.5f*v[1], p[2] - 0.5f*v[2]);
+ max_ = Point3(p[0] + 0.5f*v[0], p[1] + 0.5f*v[1], p[2] + 0.5f*v[2]);
+ user_data_ = 0;
+}
+
+AABB::AABB(const Point3 &a, const Point3 &b, const Point3 &c) {
+ min_ = a;
+ min_[0] = std::min(min_[0], b[0]);
+ min_[1] = std::min(min_[1], b[1]);
+ min_[2] = std::min(min_[2], b[2]);
+ min_[0] = std::min(min_[0], c[0]);
+ min_[1] = std::min(min_[1], c[1]);
+ min_[2] = std::min(min_[2], c[2]);
+
+ max_ = a;
+ max_[0] = std::max(max_[0], b[0]);
+ max_[1] = std::max(max_[1], b[1]);
+ max_[2] = std::max(max_[2], b[2]);
+ max_[0] = std::max(max_[0], c[0]);
+ max_[1] = std::max(max_[1], c[1]);
+ max_[2] = std::max(max_[2], c[2]);
+ user_data_ = 0;
+}
+
+
+AABB::AABB(const Mesh &mesh, unsigned int tri_id) {
+ std::vector<unsigned int> indices = mesh.read_triangle_indices_data(tri_id);
+ Point3 a = mesh.read_vertex_data(indices[0]);
+ Point3 b = mesh.read_vertex_data(indices[1]);
+ Point3 c = mesh.read_vertex_data(indices[2]);
+
+ min_ = a;
+ min_[0] = std::min(min_[0], b[0]);
+ min_[1] = std::min(min_[1], b[1]);
+ min_[2] = std::min(min_[2], b[2]);
+ min_[0] = std::min(min_[0], c[0]);
+ min_[1] = std::min(min_[1], c[1]);
+ min_[2] = std::min(min_[2], c[2]);
+
+ max_ = a;
+ max_[0] = std::max(max_[0], b[0]);
+ max_[1] = std::max(max_[1], b[1]);
+ max_[2] = std::max(max_[2], b[2]);
+ max_[0] = std::max(max_[0], c[0]);
+ max_[1] = std::max(max_[1], c[1]);
+ max_[2] = std::max(max_[2], c[2]);
+
+ user_data_ = 0;
+}
+
+
+AABB::AABB(const Mesh &mesh) {
+ min_[0] = min_[1] = min_[2] = std::numeric_limits<float>::max();
+ max_[0] = max_[1] = max_[2] = -std::numeric_limits<float>::max();
+
+ for (int i=0; i < mesh.num_vertices(); i++) {
+ Point3 a = mesh.read_vertex_data(i);
+ min_[0] = std::min(min_[0], a[0]);
+ min_[1] = std::min(min_[1], a[1]);
+ min_[2] = std::min(min_[2], a[2]);
+
+ max_[0] = std::max(max_[0], a[0]);
+ max_[1] = std::max(max_[1], a[1]);
+ max_[2] = std::max(max_[2], a[2]);
+ }
+
+ user_data_ = 0;
+}
+
+
+AABB::~AABB() {}
+
+Vector3 AABB::Dimensions() const {
+ return max_ - min_;
+}
+
+float AABB::Volume() const {
+ if (max_[0] < min_[0]) {
+ // empty box
+ return -1.0;
+ }
+
+ Vector3 dims = max_ - min_;
+ return (dims[0] * dims[1] * dims[2]);
+}
+
+
+Point3 AABB::min() const {
+ return min_;
+}
+
+Point3 AABB::max() const {
+ return max_;
+}
+
+
+void AABB::set_user_data(int data) {
+ user_data_ = data;
+}
+
+int AABB::user_data() {
+ return user_data_;
+}
+
+
+// Compute an AABB that contains both A and B completely
+AABB operator+(const AABB &A, const AABB &B) {
+ AABB C;
+
+ C.min_[0] = std::min(A.min_[0], B.min_[0]);
+ C.min_[1] = std::min(A.min_[1], B.min_[1]);
+ C.min_[2] = std::min(A.min_[2], B.min_[2]);
+
+ C.max_[0] = std::max(A.max_[0], B.max_[0]);
+ C.max_[1] = std::max(A.max_[1], B.max_[1]);
+ C.max_[2] = std::max(A.max_[2], B.max_[2]);
+
+ return C;
+}
+
+
+} // end namespace