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author | unknown <paulx161@umn.edu> | 2021-02-03 14:22:28 -0600 |
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committer | unknown <paulx161@umn.edu> | 2021-02-03 14:22:28 -0600 |
commit | 9b83919815f6a6ce5d73da1c28483970d0ca5589 (patch) | |
tree | 4558864445dccc1605e5315e0bb11c46d2018da1 /dev/MinGfx/src/shaders/default.vert | |
parent | Added worksheet and support code for assignment 2 (diff) | |
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added dev/MinGfx/
Diffstat (limited to 'dev/MinGfx/src/shaders/default.vert')
-rw-r--r-- | dev/MinGfx/src/shaders/default.vert | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/dev/MinGfx/src/shaders/default.vert b/dev/MinGfx/src/shaders/default.vert new file mode 100644 index 0000000..c961992 --- /dev/null +++ b/dev/MinGfx/src/shaders/default.vert @@ -0,0 +1,39 @@ +#version 330 + +/* + This file is part of the MinGfx Project. + + Copyright (c) 2017,2018 Regents of the University of Minnesota. + All Rights Reserved. + + Original Author(s) of this File: + Dan Keefe, 2018, University of Minnesota + + Author(s) of Significant Updates/Modifications to the File: + ... + */ + +layout(location = 0) in vec3 position; +layout(location = 1) in vec3 normal; +layout(location = 2) in vec4 color; +layout(location = 3) in vec2 texcoord; + +layout(location = 8) in mat4 instance_xform; + +uniform mat4 ModelMatrix; +uniform mat4 ViewMatrix; +uniform mat4 ProjectionMatrix; +uniform mat4 NormalMatrix; + +out vec3 N; +out vec3 v; +out vec2 uv; +out vec4 col_interp; + +void main() { + v = (ViewMatrix * ModelMatrix * vec4(position, 1)).xyz; + N = normalize((NormalMatrix * vec4(normal, 0)).xyz); + uv = texcoord.xy; + gl_Position = ProjectionMatrix * ViewMatrix * instance_xform * ModelMatrix * vec4(position, 1); + col_interp = color; +}
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