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author | Matt Strapp <matt@mattstrapp.net> | 2021-09-20 18:15:14 -0500 |
---|---|---|
committer | Matt Strapp <matt@mattstrapp.net> | 2021-09-20 18:15:14 -0500 |
commit | 342403a02f8063903d0f38327430721d4d0ae331 (patch) | |
tree | 29d020a27bc16939c568dd4b29166566d1c0e658 /dev/MinGfx/src/shaders/fullscreen.frag | |
parent | Fix parenthesis (diff) | |
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do ass1submission-p1.0
Diffstat (limited to '')
-rw-r--r-- | dev/MinGfx/src/shaders/fullscreen.frag | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/dev/MinGfx/src/shaders/fullscreen.frag b/dev/MinGfx/src/shaders/fullscreen.frag index ce3d624..432ecf3 100644 --- a/dev/MinGfx/src/shaders/fullscreen.frag +++ b/dev/MinGfx/src/shaders/fullscreen.frag @@ -1,23 +1,23 @@ -#version 330 - -/* - This file is part of the MinGfx Project. - - Copyright (c) 2017,2018 Regents of the University of Minnesota. - All Rights Reserved. - - Original Author(s) of this File: - Dan Keefe, 2018, University of Minnesota - - Author(s) of Significant Updates/Modifications to the File: - ... - */ - -in vec2 uv; -uniform sampler2D SurfaceTexture; - -out vec4 fragColor; - -void main() { - fragColor = texture(SurfaceTexture, uv); +#version 330
+
+/*
+ This file is part of the MinGfx Project.
+
+ Copyright (c) 2017,2018 Regents of the University of Minnesota.
+ All Rights Reserved.
+
+ Original Author(s) of this File:
+ Dan Keefe, 2018, University of Minnesota
+
+ Author(s) of Significant Updates/Modifications to the File:
+ ...
+ */
+
+in vec2 uv;
+uniform sampler2D SurfaceTexture;
+
+out vec4 fragColor;
+
+void main() {
+ fragColor = texture(SurfaceTexture, uv);
}
\ No newline at end of file |