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authorMatt Strapp <matt@mattstrapp.net>2021-09-20 18:15:14 -0500
committerMatt Strapp <matt@mattstrapp.net>2021-09-20 18:15:14 -0500
commit342403a02f8063903d0f38327430721d4d0ae331 (patch)
tree29d020a27bc16939c568dd4b29166566d1c0e658 /dev/MinGfx/tests/blank_window
parentFix parenthesis (diff)
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Diffstat (limited to 'dev/MinGfx/tests/blank_window')
-rw-r--r--dev/MinGfx/tests/blank_window/CMakeLists.txt82
-rw-r--r--dev/MinGfx/tests/blank_window/main.cc50
2 files changed, 66 insertions, 66 deletions
diff --git a/dev/MinGfx/tests/blank_window/CMakeLists.txt b/dev/MinGfx/tests/blank_window/CMakeLists.txt
index 2081638..b502ddb 100644
--- a/dev/MinGfx/tests/blank_window/CMakeLists.txt
+++ b/dev/MinGfx/tests/blank_window/CMakeLists.txt
@@ -1,41 +1,41 @@
-# This file is part of the MinGfx cmake build system.
-# See the main MinGfx/CMakeLists.txt file for details.
-
-project(mingfx-test-blank-window)
-
-
-# Source:
-set (SOURCEFILES
- main.cc
-)
-set (HEADERFILES
-)
-set (CONFIGFILES
-)
-
-
-# Define the target
-add_executable(${PROJECT_NAME} ${HEADERFILES} ${SOURCEFILES})
-
-
-# Add dependency on libMinGfx:
-target_include_directories(${PROJECT_NAME} PUBLIC ../../src)
-target_link_libraries(${PROJECT_NAME} PUBLIC MinGfx)
-
-# Add external dependency on NanoGUI
-include(AutoBuildNanoGUI)
-AutoBuild_use_package_NanoGUI(${PROJECT_NAME} PUBLIC)
-
-
-
-# Installation:
-install(TARGETS ${PROJECT_NAME}
- RUNTIME DESTINATION ${INSTALL_BIN_DEST}
- COMPONENT Tests)
-
-
-# For better organization when using an IDE with folder structures:
-set_property(TARGET ${PROJECT_NAME} PROPERTY FOLDER "Tests")
-source_group("Header Files" FILES ${HEADERFILES})
-set_source_files_properties(${CONFIGFILES} PROPERTIES HEADER_FILE_ONLY TRUE)
-source_group("Config Files" FILES ${CONFIGFILES})
+# This file is part of the MinGfx cmake build system.
+# See the main MinGfx/CMakeLists.txt file for details.
+
+project(mingfx-test-blank-window)
+
+
+# Source:
+set (SOURCEFILES
+ main.cc
+)
+set (HEADERFILES
+)
+set (CONFIGFILES
+)
+
+
+# Define the target
+add_executable(${PROJECT_NAME} ${HEADERFILES} ${SOURCEFILES})
+
+
+# Add dependency on libMinGfx:
+target_include_directories(${PROJECT_NAME} PUBLIC ../../src)
+target_link_libraries(${PROJECT_NAME} PUBLIC MinGfx)
+
+# Add external dependency on NanoGUI
+include(AutoBuildNanoGUI)
+AutoBuild_use_package_NanoGUI(${PROJECT_NAME} PUBLIC)
+
+
+
+# Installation:
+install(TARGETS ${PROJECT_NAME}
+ RUNTIME DESTINATION ${INSTALL_BIN_DEST}
+ COMPONENT Tests)
+
+
+# For better organization when using an IDE with folder structures:
+set_property(TARGET ${PROJECT_NAME} PROPERTY FOLDER "Tests")
+source_group("Header Files" FILES ${HEADERFILES})
+set_source_files_properties(${CONFIGFILES} PROPERTIES HEADER_FILE_ONLY TRUE)
+source_group("Config Files" FILES ${CONFIGFILES})
diff --git a/dev/MinGfx/tests/blank_window/main.cc b/dev/MinGfx/tests/blank_window/main.cc
index da81ccb..371b209 100644
--- a/dev/MinGfx/tests/blank_window/main.cc
+++ b/dev/MinGfx/tests/blank_window/main.cc
@@ -1,25 +1,25 @@
-/*
- This file is part of the MinGfx Project.
-
- Copyright (c) 2017,2018 Regents of the University of Minnesota.
- All Rights Reserved.
-
- Original Author(s) of this File:
- Dan Keefe, 2018, University of Minnesota
-
- Author(s) of Significant Updates/Modifications to the File:
- ...
- */
-
-// The GraphicsApp base class can also run as its own app, but it just displays a blank screen
-
-#include <mingfx.h>
-using namespace mingfx;
-
-int main(int argc, char **argv) {
-
- GraphicsApp *app = new GraphicsApp(1024, 768, "A Blank Window!");
- app->Run();
-
- return 0;
-}
+/*
+ This file is part of the MinGfx Project.
+
+ Copyright (c) 2017,2018 Regents of the University of Minnesota.
+ All Rights Reserved.
+
+ Original Author(s) of this File:
+ Dan Keefe, 2018, University of Minnesota
+
+ Author(s) of Significant Updates/Modifications to the File:
+ ...
+ */
+
+// The GraphicsApp base class can also run as its own app, but it just displays a blank screen
+
+#include <mingfx.h>
+using namespace mingfx;
+
+int main(int argc, char **argv) {
+
+ GraphicsApp *app = new GraphicsApp(1024, 768, "A Blank Window!");
+ app->Run();
+
+ return 0;
+}