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author | Matt Strapp <matt@mattstrapp.net> | 2021-11-01 14:39:34 -0500 |
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committer | Matt Strapp <matt@mattstrapp.net> | 2021-11-01 14:39:34 -0500 |
commit | 36b8bde22e15e7a8608bd8920b4d6d8edf78af18 (patch) | |
tree | 1c022ce8d1854c6120ed492eb0bcad2e016e0f1f /dev/a4-dance/motion_clip.cc | |
parent | do a3 (diff) | |
parent | Update a4_dance.md (diff) | |
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Merge branch 'support-code' of https://github.umn.edu/umn-csci-4611-f21/shared-upstream
Diffstat (limited to 'dev/a4-dance/motion_clip.cc')
-rw-r--r-- | dev/a4-dance/motion_clip.cc | 157 |
1 files changed, 157 insertions, 0 deletions
diff --git a/dev/a4-dance/motion_clip.cc b/dev/a4-dance/motion_clip.cc new file mode 100644 index 0000000..f239aec --- /dev/null +++ b/dev/a4-dance/motion_clip.cc @@ -0,0 +1,157 @@ +#include "motion_clip.h" + +#include <fstream> + +#include "amc_util.h" +#include "simple_parser.h" + +MotionClip::MotionClip() { +} + +MotionClip::~MotionClip() { +} + +int MotionClip::size() const { + return (int)frames_.size(); +} + +Pose MotionClip::pose(int frame_num) const { + return frames_[frame_num]; +} + +Pose& MotionClip::pose(int frame_num) { + return frames_[frame_num]; +} + +void MotionClip::TrimFront(int num_frames) { + frames_.erase(frames_.begin(), frames_.begin() + num_frames); +} + +void MotionClip::TrimBack(int num_frames) { + frames_.erase(frames_.end()-num_frames-1, frames_.end()-1); +} + +void MotionClip::PrependPose(const Pose &pose) { + frames_.insert(frames_.begin(), pose); +} + +void MotionClip::AppendPose(const Pose &pose) { + frames_.push_back(pose); +} + + +void MotionClip::PrependClip(const MotionClip &clip, int num_blend_frames) { + for (int i=0; i < clip.size()-num_blend_frames; i++) { + frames_.insert(frames_.begin(), clip[i]); + } + for (int i=0; i<num_blend_frames; i++) { + int clip_index = clip.size() - num_blend_frames + i; + int orig_index = clip_index; + float alpha = (float)i/(float)(num_blend_frames-1); // 0.0 to 1.0 + Pose blended = clip[clip_index].Lerp(frames_[orig_index], alpha); + frames_[orig_index] = blended; + } +} + +void MotionClip::AppendClip(const MotionClip &clip, int num_blend_frames) { + for (int i=0; i<num_blend_frames; i++) { + int clip_index = i; + int orig_index = (int)frames_.size() - num_blend_frames + i; + float alpha = (float)i/(float)(num_blend_frames-1); // 0.0 to 1.0 + Pose blended = frames_[orig_index].Lerp(clip[clip_index], alpha); + frames_[orig_index] = blended; + } + for (int i=num_blend_frames; i < clip.size(); i++) { + frames_.push_back(clip[i]); + } +} + + +void MotionClip::MakeLoop(int num_blend_frames) { + MotionClip tmp_clip; + for (int i=0; i<num_blend_frames; i++) { + tmp_clip.PrependPose(frames_.back()); + frames_.pop_back(); + } + for (int i=0; i<tmp_clip.size(); i++) { + float alpha = (float)i/(float)(tmp_clip.size()-1); + frames_[i] = tmp_clip[i].Lerp(frames_[i], alpha); + } +} + +void MotionClip::CalcRelativeTranslations() { + Point3 prev_pos = frames_[0].root_position(); + for (int i=0; i<frames_.size(); i++) { + Point3 cur_pos = frames_[i].root_position(); + frames_[i].set_root_relative_translation(cur_pos - prev_pos); + prev_pos = cur_pos; + } +} + + +Pose MotionClip::operator[](const int frame_num) const { + return frames_[frame_num]; +} + +Pose& MotionClip::operator[](const int frame_num) { + return frames_[frame_num]; +} + + +void MotionClip::LoadFromAMC(const std::string &filename, const Skeleton &skeleton) { + std::ifstream ifs(filename.c_str()); + SimpleParser parser(&ifs); + + parser.SwallowLine(); + parser.SwallowLine(); + parser.SwallowLine(); + + while (parser.Good()) { + Pose frame; + int frame_num; + parser.ReadInt(frame_num); + if (!parser.Good()) { + return; + } + frame.set_frame_number(frame_num); + + while (!parser.UpcomingInt()) { + std::string bone; + parser.ReadToken(bone); + if (!parser.Good()) { + return; + } + if (bone == "root") { + Point3 position; + parser.ReadFloat(position[0]); + parser.ReadFloat(position[1]); + parser.ReadFloat(position[2]); + position = amc2meter(position); + frame.set_root_position(position); + + Vector3 orientation; + parser.ReadFloat(orientation[0]); + parser.ReadFloat(orientation[1]); + parser.ReadFloat(orientation[2]); + frame.set_root_orientation(orientation); + } + else { + float rx=0, ry=0, rz=0; + + if (skeleton.rx_dof(bone)) { + parser.ReadFloat(rx); + } + if (skeleton.ry_dof(bone)) { + parser.ReadFloat(ry); + } + if (skeleton.rz_dof(bone)) { + parser.ReadFloat(rz); + } + frame.set_joint_angles(bone, Vector3(rx, ry, rz)); + } + } + frames_.push_back(frame); + } +} + + |