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author | Jessie Speert <speer034@umn.edu> | 2021-03-08 19:09:55 -0800 |
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committer | Jessie Speert <speer034@umn.edu> | 2021-03-08 19:09:55 -0800 |
commit | f30fcc505dc3ce2df25dce16b329c90c32049862 (patch) | |
tree | 88e51f09844d0df1627643ccc3a1335d5fd74cbf /dev/a4-dance/rotation_bounds.h | |
parent | Added Assignment 3 worksheet and code (diff) | |
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Uploading Assignment 4
Diffstat (limited to 'dev/a4-dance/rotation_bounds.h')
-rw-r--r-- | dev/a4-dance/rotation_bounds.h | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/dev/a4-dance/rotation_bounds.h b/dev/a4-dance/rotation_bounds.h new file mode 100644 index 0000000..7eee344 --- /dev/null +++ b/dev/a4-dance/rotation_bounds.h @@ -0,0 +1,30 @@ +#ifndef ROTATION_BOUNDS_H_ +#define ROTATION_BOUNDS_H_ + +/** This class just provides a data structure to store information about how each bone can move, + including whehter it can rotate in the x, y, and z directions (some joints support rotation + along all axes, others are just 1-dimensional) and the min and max angles of rotation for + each axis */ +class RotationBounds { +public: + RotationBounds(); + + void setdof(bool rx, bool ry, bool rz); + + void setR(int index, float min, float max); + + bool dofRX; + bool dofRY; + bool dofRZ; + + int dofs; + + float minRX; + float maxRX; + float minRY; + float maxRY; + float minRZ; + float maxRZ; +}; + +#endif |