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author | Jessie Speert <speer034@umn.edu> | 2021-04-12 15:41:35 -0700 |
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committer | Jessie Speert <speer034@umn.edu> | 2021-04-12 15:41:35 -0700 |
commit | cce47f292f7327ab7f11eb277ab6f03dbf19b7f1 (patch) | |
tree | 8238f9564e0c3f89a7cb4dd3a13051f24fe6e3a9 /dev/a6-harold/shaders/artsy.vert | |
parent | Uploading Assignment 5 (and worksheet) (diff) | |
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Added assignment 6 directory and worksheet
Diffstat (limited to 'dev/a6-harold/shaders/artsy.vert')
-rw-r--r-- | dev/a6-harold/shaders/artsy.vert | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/dev/a6-harold/shaders/artsy.vert b/dev/a6-harold/shaders/artsy.vert new file mode 100644 index 0000000..cd9b998 --- /dev/null +++ b/dev/a6-harold/shaders/artsy.vert @@ -0,0 +1,17 @@ +#version 330 + +uniform mat4 modelViewMatrix; +uniform mat4 normalMatrix; +uniform mat4 projectionMatrix; + +layout(location = 0) in vec3 vertex; +layout(location = 1) in vec3 normal; + +out vec3 Position; +out vec3 Normal; + +void main() { + Position = (modelViewMatrix * vec4(vertex,1)).xyz; + Normal = normalize((normalMatrix * vec4(normal,0)).xyz); + gl_Position = projectionMatrix * modelViewMatrix * vec4(vertex,1); +} |