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author | unknown <paulx161@umn.edu> | 2021-02-04 18:37:17 -0600 |
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committer | unknown <paulx161@umn.edu> | 2021-02-04 18:37:17 -0600 |
commit | fee4cbf40b07e17eca676b4687c51313f7cfdd2e (patch) | |
tree | c3e668b7e76a7f293806f897ae88b4a2dcb254b8 /dev/snowman/snowman.cc | |
parent | added dev/MinGfx/ (diff) | |
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Added example projects from lecture
Diffstat (limited to 'dev/snowman/snowman.cc')
-rw-r--r-- | dev/snowman/snowman.cc | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/dev/snowman/snowman.cc b/dev/snowman/snowman.cc new file mode 100644 index 0000000..77ffa4d --- /dev/null +++ b/dev/snowman/snowman.cc @@ -0,0 +1,48 @@ +/** CSci-4611 In-Class Example */ + +#include "snowman.h" + +#include <iostream> +#include <sstream> + + + +Snowman::Snowman() : GraphicsApp(1024,768, "Do You Want to Build a Snowman?") { +} + + +Snowman::~Snowman() { +} + + +void Snowman::UpdateSimulation(double dt) { +} + + +void Snowman::InitOpenGL() { + // Set up the camera in a good position to see the entire scene + proj_matrix_ = Matrix4::Perspective(60.0f, aspect_ratio(), 0.01f, 100.0f); + view_matrix_ = Matrix4::LookAt(Point3(0,2,10), Point3(0,0,0), Vector3(0,1,0)); + glClearColor(0.2f, 0.6f, 1.0f, 1.0f); +} + + +void Snowman::DrawUsingOpenGL() { + Matrix4 identity; + + // draws a set of axes at the world origin, since we are passing the identity + // matrix for the "model" matrix. + quick_shapes_.DrawAxes(identity, view_matrix_, proj_matrix_); + + + Matrix4 S_ground = Matrix4::Scale(Vector3(40.0f, 0.2f, 40.0f)); + Matrix4 T_ground = Matrix4::Translation(Vector3(0.0f, -0.2f, 0.0f)); + Matrix4 ground_combo = T_ground * S_ground; + quick_shapes_.DrawCube(ground_combo, view_matrix_, proj_matrix_, Color(0.8f, 0.8f, 0.8f)); + +} + + + + + |