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diff --git a/grades/submission-p2.md b/grades/submission-p2.md new file mode 100644 index 0000000..5e5277e --- /dev/null +++ b/grades/submission-p2.md @@ -0,0 +1,5 @@ +# Grade: 98/100. + +### Late penalty: 0 (0 flexible extension days used, 14 remaining) + +**[10/10] Project compiles:**<br/>Feedback: <br/><br/>**[60/60] Project has noticeable work done:**<br/>Feedback: <br/><br/>**[2/2] C Range: Draw lines around the field boundary:**<br/>Feedback: <br/><br/>**[1/1] C Range: Draw a grid of lines for each goal:**<br/>Feedback: <br/><br/>**[2/2] C Range: Ball moves in a random initial velocity:**<br/>Feedback: <br/><br/>**[1/1] C Range: Pressing SPACEBAR relaunches the ball:**<br/>Feedback: <br/><br/>**[2/2] C Range: Ball is affected by gravity:**<br/>Feedback: <br/><br/>**[2/2] C Range: Ball bounces correctly off the ground:**<br/>Feedback: <br/><br/>**[2/2] B Range: Ball bounces correctly off the walls and ceiling:**<br/>Feedback: <br/><br/>**[3/3] B Range: Ball slows down when bouncing:**<br/>Feedback: <br/><br/>**[3/3] B Range: Car can be controlled with the arrow keys (or mouse):**<br/>Feedback: <br/><br/>**[2/2] B Range: Car cannot leave the boundary of the field:**<br/>Feedback: <br/><br/>**[1/1] A Range: UP and DOWN keys change the car's speed:**<br/>Feedback: <br/><br/>**[0/2] A Range: LEFT and RIGHT keys turn the car in proportion to the car's speed:**<br/>Feedback: Car should keep the turn direction when left/right keys are released<br/><br/>**[3/3] A Range: Ball bounces correctly off the car:**<br/>Feedback: <br/><br/>**[2/2] A Range: The velocity of the car affects the velocity of the ball after collision:**<br/>Feedback: <br/><br/>**[2/2] A Range: Landing a goal resets the position of the car and the ball:**<br/>Feedback: <br/><br/>**[0/0] Miscellaneous:**<br/>Feedback: <br/><br/>
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