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1 files changed, 127 insertions, 127 deletions
diff --git a/dev/MinGfx/docs/html/functions_func_u.html b/dev/MinGfx/docs/html/functions_func_u.html
index 32ef019..736f367 100644
--- a/dev/MinGfx/docs/html/functions_func_u.html
+++ b/dev/MinGfx/docs/html/functions_func_u.html
@@ -1,127 +1,127 @@
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- <div id="projectname">MinGfx Toolkit
- &#160;<span id="projectnumber">1.0</span>
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-<h3><a id="index_u"></a>- u -</h3><ul>
-<li>UniCam()
-: <a class="el" href="classmingfx_1_1_uni_cam.html#a6e7771961011f573b2e2249f602b2d2e">mingfx::UniCam</a>
-</li>
-<li>UnitX()
-: <a class="el" href="classmingfx_1_1_vector2.html#a8ef6e0525ec34aaee9cf35bab098ecdb">mingfx::Vector2</a>
-, <a class="el" href="classmingfx_1_1_vector3.html#ae8d822fdea67f63580b4e1f78f5b8922">mingfx::Vector3</a>
-</li>
-<li>UnitY()
-: <a class="el" href="classmingfx_1_1_vector2.html#ab7b3ba42a5a63c512bd7b32fd4cc0db0">mingfx::Vector2</a>
-, <a class="el" href="classmingfx_1_1_vector3.html#a8d31e433d1ac04aaceea1b1dcd1643df">mingfx::Vector3</a>
-</li>
-<li>UnitZ()
-: <a class="el" href="classmingfx_1_1_vector3.html#a4b696b0d1143d6e30a34a2f889d2ca61">mingfx::Vector3</a>
-</li>
-<li>UpdateFromBytes()
-: <a class="el" href="classmingfx_1_1_texture2_d.html#a0783ad70829ef353aa92344d320b107c">mingfx::Texture2D</a>
-</li>
-<li>UpdateFromFloats()
-: <a class="el" href="classmingfx_1_1_texture2_d.html#ad7640f0cbda6398a6bb80202b80dd693">mingfx::Texture2D</a>
-</li>
-<li>UpdateGPUMemory()
-: <a class="el" href="classmingfx_1_1_mesh.html#ac74345bf4b2994de4ee1c509bcc6840e">mingfx::Mesh</a>
-</li>
-<li>UpdateHeight()
-: <a class="el" href="classmingfx_1_1_craft_cam.html#ae3d9c7ea9307dbbadaa4b6e2f9933a7b">mingfx::CraftCam</a>
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+<table cellspacing="0" cellpadding="0">
+ <tbody>
+ <tr style="height: 56px;">
+ <td style="padding-left: 0.5em;">
+ <div id="projectname">MinGfx Toolkit
+ &#160;<span id="projectnumber">1.0</span>
+ </div>
+ <div id="projectbrief">A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.</div>
+ </td>
+ </tr>
+ </tbody>
+</table>
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+<!-- end header part -->
+<!-- Generated by Doxygen 1.9.1 -->
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+&#160;
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+<h3><a id="index_u"></a>- u -</h3><ul>
+<li>UniCam()
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+</li>
+<li>UnitX()
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+, <a class="el" href="classmingfx_1_1_vector3.html#ae8d822fdea67f63580b4e1f78f5b8922">mingfx::Vector3</a>
+</li>
+<li>UnitY()
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+, <a class="el" href="classmingfx_1_1_vector3.html#a8d31e433d1ac04aaceea1b1dcd1643df">mingfx::Vector3</a>
+</li>
+<li>UnitZ()
+: <a class="el" href="classmingfx_1_1_vector3.html#a4b696b0d1143d6e30a34a2f889d2ca61">mingfx::Vector3</a>
+</li>
+<li>UpdateFromBytes()
+: <a class="el" href="classmingfx_1_1_texture2_d.html#a0783ad70829ef353aa92344d320b107c">mingfx::Texture2D</a>
+</li>
+<li>UpdateFromFloats()
+: <a class="el" href="classmingfx_1_1_texture2_d.html#ad7640f0cbda6398a6bb80202b80dd693">mingfx::Texture2D</a>
+</li>
+<li>UpdateGPUMemory()
+: <a class="el" href="classmingfx_1_1_mesh.html#ac74345bf4b2994de4ee1c509bcc6840e">mingfx::Mesh</a>
+</li>
+<li>UpdateHeight()
+: <a class="el" href="classmingfx_1_1_craft_cam.html#ae3d9c7ea9307dbbadaa4b6e2f9933a7b">mingfx::CraftCam</a>
+</li>
+<li>UpdateSimulation()
+: <a class="el" href="classmingfx_1_1_craft_cam.html#a2b7808e489933b117583cf709fa46bc7">mingfx::CraftCam</a>
+, <a class="el" href="classmingfx_1_1_graphics_app.html#a9e2b4cd7eeabe1ace9d5e9220349fbaa">mingfx::GraphicsApp</a>
+</li>
+<li>UpdateTriangle()
+: <a class="el" href="classmingfx_1_1_mesh.html#a3e0ac86714f6b7c3f62761ef3952a044">mingfx::Mesh</a>
+</li>
+<li>UseProgram()
+: <a class="el" href="classmingfx_1_1_default_shader.html#a053599d8c7acd9920461aab8ce945ab0">mingfx::DefaultShader</a>
+, <a class="el" href="classmingfx_1_1_shader_program.html#af1c968f1c79f70e183c9d1239d3d205e">mingfx::ShaderProgram</a>
+</li>
+<li>user_data()
+: <a class="el" href="classmingfx_1_1_a_a_b_b.html#a35def5a4ee2ecd287f5c71436b2c5843">mingfx::AABB</a>
+</li>
+</ul>
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+</a> 1.9.1
+</small></address>
+</body>
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