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-rw-r--r--dev/MinGfx/example/CMakeLists.txt332
1 files changed, 166 insertions, 166 deletions
diff --git a/dev/MinGfx/example/CMakeLists.txt b/dev/MinGfx/example/CMakeLists.txt
index a9b27b7..5aa7c87 100644
--- a/dev/MinGfx/example/CMakeLists.txt
+++ b/dev/MinGfx/example/CMakeLists.txt
@@ -1,166 +1,166 @@
-# Original Author(s) of this File:
-# Daniel Keefe, 2017, University of Minnesota
-#
-# Author(s) of Significant Updates/Modifications to the File:
-# ...
-
-
-
-# You are encouraged to copy this example, move it outside of the MinGfx directory, and use
-# it as a starting point for your project. When you do this, you'll have to edit the
-# following line as needed to point to the MinGfx install prefix used on your system.
-
-# !!!!!!!!!!!!! EDIT THE FOLLOWING LINE AS NEEDED !!!!!!!!!!!!!
-list(APPEND CMAKE_PREFIX_PATH ${CMAKE_CURRENT_SOURCE_DIR}/../build/install ../../..)
-
-# For example, you might have installed to a build tree that now looks like this:
-# /Users/keefe/courses/cs4611/sw/include/MinGfx-1.0/
-# /Users/keefe/courses/cs4611/sw/include/Eigen
-# /Users/keefe/courses/cs4611/sw/include/nanogui
-# /Users/keefe/courses/cs4611/sw/include/ etc..
-
-# /Users/keefe/courses/cs4611/sw/lib/MinGfx-1.0/libMinGfx.a
-# /Users/keefe/courses/cs4611/sw/lib/libnanogui.so
-# /Users/keefe/courses/cs4611/sw/lib/ etc..
-
-# If so, you would set the prefix path as follows:
-#list(APPEND CMAKE_PREFIX_PATH /Users/keefe/courses/cs4611/sw)
-
-
-
-
-
-#### BASIC PROJECT SETUP ####
-
-project(mingfx-example)
-
-# Using 3.9 to get a modern version of FindOpenGL.cmake
-cmake_minimum_required (VERSION 3.9)
-
-# Dependencies that are auto-downloaded, built, and installed for you will go in the
-# directory pointed to by the CMAKE_INSTALL_PREFIX. It defaults to a location inside
-# the build directory.
-if (CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT OR "${CMAKE_INSTALL_PREFIX}" STREQUAL "")
- set (CMAKE_INSTALL_PREFIX "${CMAKE_BINARY_DIR}/install" CACHE PATH "default install path" FORCE )
-endif()
-
-# Add to paths cmake uses to search for scripts, modules, and config packages
-list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake ${CMAKE_INSTALL_PREFIX})
-list(INSERT CMAKE_PREFIX_PATH 0 ${CMAKE_INSTALL_PREFIX})
-
-include(MessageMacros)
-h1("Building ${PROJECT_NAME}")
-h2("Configuring paths")
-
-message(STATUS "Module path: ${CMAKE_MODULE_PATH}")
-message(STATUS "Prefix path: ${CMAKE_PREFIX_PATH}")
-message(STATUS "Install prefix: ${CMAKE_INSTALL_PREFIX}")
-
-
-
-#### SOURCE FOR THIS PROJECT ####
-h2("Configuring source files")
-
-set(SOURCEFILES
- main-circleviewer.cpp
- CircleViewer.cpp
-)
-
-set(HEADERFILES
- CircleViewer.h
-)
-
-set(EXTRAFILES
-# README.md
-)
-
-set_source_files_properties(${EXTRAFILES} PROPERTIES HEADER_FILE_ONLY TRUE)
-
-
-
-#### COMPILE OPTIONS ####
-
-h2("Configuring Compiler Options")
-
-set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14")
-
-
-message(STATUS "Building for " ${CMAKE_SYSTEM_NAME} ".")
-
-# Linux specific
-if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
- add_definitions(-DLINUX)
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
-endif()
-
-
-# Apple specific
-if (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
- add_definitions(-DOSX)
-
- # RPATH settings, see https://cmake.org/Wiki/CMake_RPATH_handling
- set(CMAKE_MACOSX_RPATH ON)
-
- # use, i.e. don't skip the full RPATH for the build tree
- SET(CMAKE_SKIP_BUILD_RPATH FALSE)
-
- # when building, don't use the install RPATH already
- # (but later on when installing)
- SET(CMAKE_BUILD_WITH_INSTALL_RPATH FALSE)
-
- SET(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/lib")
-
- # add the automatically determined parts of the RPATH
- # which point to directories outside the build tree to the install RPATH
- SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
-
- # the RPATH to be used when installing, but only if it's not a system directory
- LIST(FIND CMAKE_PLATFORM_IMPLICIT_LINK_DIRECTORIES "${CMAKE_INSTALL_PREFIX}/lib" isSystemDir)
- IF("${isSystemDir}" STREQUAL "-1")
- SET(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/lib")
- ENDIF("${isSystemDir}" STREQUAL "-1")
-
-endif()
-
-
-# Windows specific
-if (WIN32)
- add_definitions(-DWIN32)
-endif()
-
-
-
-
-#### DEFINE TARGET(S) ####
-
-h2("Defining Target(s)")
-
-add_executable(${PROJECT_NAME} ${SOURCEFILES} ${HEADERFILES} ${EXTRAFILES})
-
-
-
-#### FIND AND ADD DEPENDENCIES ####
-
-h2("Adding Dependencies")
-set(EXTERNAL_DIR external)
-
-
-# MinGfx (linked with an imported cmake target so no need to specify include dirs)
-# This will try to find MinGfxConfig.cmake, which should have been installed under
-# CMAKE_INSTALL_PREFIX/lib/cmake/MinGfx when you installed the MinGfx Toolkit.
-find_package(MinGfx REQUIRED)
-target_link_libraries(${PROJECT_NAME} PUBLIC MinGfx::MinGfx)
-
-# Add external dependency on OpenGL
-include(AutoBuildOpenGL)
-AutoBuild_use_package_OpenGL(${PROJECT_NAME} PUBLIC)
-
-
-
-#### INSTALL TARGET(S) ####
-
-h2("Configuring Install Target")
-
-# The install locations are relative to the CMAKE_INSTALL_PREFIX variable
-install(TARGETS ${PROJECT_NAME} RUNTIME DESTINATION bin)
-
+# Original Author(s) of this File:
+# Daniel Keefe, 2017, University of Minnesota
+#
+# Author(s) of Significant Updates/Modifications to the File:
+# ...
+
+
+
+# You are encouraged to copy this example, move it outside of the MinGfx directory, and use
+# it as a starting point for your project. When you do this, you'll have to edit the
+# following line as needed to point to the MinGfx install prefix used on your system.
+
+# !!!!!!!!!!!!! EDIT THE FOLLOWING LINE AS NEEDED !!!!!!!!!!!!!
+list(APPEND CMAKE_PREFIX_PATH ${CMAKE_CURRENT_SOURCE_DIR}/../build/install ../../..)
+
+# For example, you might have installed to a build tree that now looks like this:
+# /Users/keefe/courses/cs4611/sw/include/MinGfx-1.0/
+# /Users/keefe/courses/cs4611/sw/include/Eigen
+# /Users/keefe/courses/cs4611/sw/include/nanogui
+# /Users/keefe/courses/cs4611/sw/include/ etc..
+
+# /Users/keefe/courses/cs4611/sw/lib/MinGfx-1.0/libMinGfx.a
+# /Users/keefe/courses/cs4611/sw/lib/libnanogui.so
+# /Users/keefe/courses/cs4611/sw/lib/ etc..
+
+# If so, you would set the prefix path as follows:
+#list(APPEND CMAKE_PREFIX_PATH /Users/keefe/courses/cs4611/sw)
+
+
+
+
+
+#### BASIC PROJECT SETUP ####
+
+project(mingfx-example)
+
+# Using 3.9 to get a modern version of FindOpenGL.cmake
+cmake_minimum_required (VERSION 3.9)
+
+# Dependencies that are auto-downloaded, built, and installed for you will go in the
+# directory pointed to by the CMAKE_INSTALL_PREFIX. It defaults to a location inside
+# the build directory.
+if (CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT OR "${CMAKE_INSTALL_PREFIX}" STREQUAL "")
+ set (CMAKE_INSTALL_PREFIX "${CMAKE_BINARY_DIR}/install" CACHE PATH "default install path" FORCE )
+endif()
+
+# Add to paths cmake uses to search for scripts, modules, and config packages
+list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake ${CMAKE_INSTALL_PREFIX})
+list(INSERT CMAKE_PREFIX_PATH 0 ${CMAKE_INSTALL_PREFIX})
+
+include(MessageMacros)
+h1("Building ${PROJECT_NAME}")
+h2("Configuring paths")
+
+message(STATUS "Module path: ${CMAKE_MODULE_PATH}")
+message(STATUS "Prefix path: ${CMAKE_PREFIX_PATH}")
+message(STATUS "Install prefix: ${CMAKE_INSTALL_PREFIX}")
+
+
+
+#### SOURCE FOR THIS PROJECT ####
+h2("Configuring source files")
+
+set(SOURCEFILES
+ main-circleviewer.cpp
+ CircleViewer.cpp
+)
+
+set(HEADERFILES
+ CircleViewer.h
+)
+
+set(EXTRAFILES
+# README.md
+)
+
+set_source_files_properties(${EXTRAFILES} PROPERTIES HEADER_FILE_ONLY TRUE)
+
+
+
+#### COMPILE OPTIONS ####
+
+h2("Configuring Compiler Options")
+
+set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14")
+
+
+message(STATUS "Building for " ${CMAKE_SYSTEM_NAME} ".")
+
+# Linux specific
+if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
+ add_definitions(-DLINUX)
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
+endif()
+
+
+# Apple specific
+if (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
+ add_definitions(-DOSX)
+
+ # RPATH settings, see https://cmake.org/Wiki/CMake_RPATH_handling
+ set(CMAKE_MACOSX_RPATH ON)
+
+ # use, i.e. don't skip the full RPATH for the build tree
+ SET(CMAKE_SKIP_BUILD_RPATH FALSE)
+
+ # when building, don't use the install RPATH already
+ # (but later on when installing)
+ SET(CMAKE_BUILD_WITH_INSTALL_RPATH FALSE)
+
+ SET(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/lib")
+
+ # add the automatically determined parts of the RPATH
+ # which point to directories outside the build tree to the install RPATH
+ SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
+
+ # the RPATH to be used when installing, but only if it's not a system directory
+ LIST(FIND CMAKE_PLATFORM_IMPLICIT_LINK_DIRECTORIES "${CMAKE_INSTALL_PREFIX}/lib" isSystemDir)
+ IF("${isSystemDir}" STREQUAL "-1")
+ SET(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/lib")
+ ENDIF("${isSystemDir}" STREQUAL "-1")
+
+endif()
+
+
+# Windows specific
+if (WIN32)
+ add_definitions(-DWIN32)
+endif()
+
+
+
+
+#### DEFINE TARGET(S) ####
+
+h2("Defining Target(s)")
+
+add_executable(${PROJECT_NAME} ${SOURCEFILES} ${HEADERFILES} ${EXTRAFILES})
+
+
+
+#### FIND AND ADD DEPENDENCIES ####
+
+h2("Adding Dependencies")
+set(EXTERNAL_DIR external)
+
+
+# MinGfx (linked with an imported cmake target so no need to specify include dirs)
+# This will try to find MinGfxConfig.cmake, which should have been installed under
+# CMAKE_INSTALL_PREFIX/lib/cmake/MinGfx when you installed the MinGfx Toolkit.
+find_package(MinGfx REQUIRED)
+target_link_libraries(${PROJECT_NAME} PUBLIC MinGfx::MinGfx)
+
+# Add external dependency on OpenGL
+include(AutoBuildOpenGL)
+AutoBuild_use_package_OpenGL(${PROJECT_NAME} PUBLIC)
+
+
+
+#### INSTALL TARGET(S) ####
+
+h2("Configuring Install Target")
+
+# The install locations are relative to the CMAKE_INSTALL_PREFIX variable
+install(TARGETS ${PROJECT_NAME} RUNTIME DESTINATION bin)
+