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-rw-r--r--dev/MinGfx/src/point2.cc208
1 files changed, 104 insertions, 104 deletions
diff --git a/dev/MinGfx/src/point2.cc b/dev/MinGfx/src/point2.cc
index 9d98777..b7acf68 100644
--- a/dev/MinGfx/src/point2.cc
+++ b/dev/MinGfx/src/point2.cc
@@ -1,104 +1,104 @@
-/*
- Copyright (c) 2017,2018 Regents of the University of Minnesota.
- All Rights Reserved.
- See corresponding header file for details.
- */
-
-#include "point2.h"
-
-#include <math.h>
-
-namespace mingfx {
-
-static const Point2 s_zerop2d = Point2(0,0);
-static const Point2 s_onep2d = Point2(1,1);
-
-const Point2& Point2::Origin() { return s_zerop2d; }
-const Point2& Point2::Zero() { return s_zerop2d; }
-const Point2& Point2::One() { return s_onep2d; }
-
-
-Point2::Point2() {
- p[0] = 0.0;
- p[1] = 0.0;
-}
-
-Point2::Point2(float x, float y) {
- p[0] = x;
- p[1] = y;
-}
-
-Point2::Point2(float *ptr) {
- p[0] = ptr[0];
- p[1] = ptr[1];
-}
-
-Point2::Point2(const Point2& other) {
- p[0] = other[0];
- p[1] = other[1];
-}
-
-Point2::~Point2() {
-}
-
-bool Point2::operator==(const Point2& other) const {
- return (fabs(other[0] - p[0]) < MINGFX_MATH_EPSILON &&
- fabs(other[1] - p[1]) < MINGFX_MATH_EPSILON);
-}
-
-bool Point2::operator!=(const Point2& other) const {
- return (fabs(other[0] - p[0]) >= MINGFX_MATH_EPSILON ||
- fabs(other[1] - p[1]) >= MINGFX_MATH_EPSILON);
-}
-
-Point2& Point2::operator=(const Point2& other) {
- p[0] = other[0];
- p[1] = other[1];
- return *this;
-}
-
-float Point2::operator[](const int i) const {
- if ((i>=0) && (i<=1)) {
- return p[i];
- }
- else {
- // w component of a point is 1 so return the constant 1.0
- return 1.0;
- }
-}
-
-float& Point2::operator[](const int i) {
- return p[i];
-}
-
-
-Point2 Point2::Lerp(const Point2 &b, float alpha) const {
- float x = (1.0f-alpha)*(*this)[0] + alpha*b[0];
- float y = (1.0f-alpha)*(*this)[1] + alpha*b[1];
- return Point2(x,y);
-}
-
-Point2 Point2::Lerp(const Point2 &a, const Point2 &b, float alpha) {
- float x = (1.0f-alpha)*a[0] + alpha*b[0];
- float y = (1.0f-alpha)*a[1] + alpha*b[1];
- return Point2(x,y);
-}
-
-
-const float * Point2::value_ptr() const {
- return p;
-}
-
-
-std::ostream & operator<< ( std::ostream &os, const Point2 &p) {
- return os << "(" << p[0] << ", " << p[1] << ")";
-}
-
-std::istream & operator>> ( std::istream &is, Point2 &p) {
- // format: (x, y)
- char dummy;
- return is >> dummy >> p[0] >> dummy >> p[1] >> dummy;
-}
-
-
-} // end namespace
+/*
+ Copyright (c) 2017,2018 Regents of the University of Minnesota.
+ All Rights Reserved.
+ See corresponding header file for details.
+ */
+
+#include "point2.h"
+
+#include <math.h>
+
+namespace mingfx {
+
+static const Point2 s_zerop2d = Point2(0,0);
+static const Point2 s_onep2d = Point2(1,1);
+
+const Point2& Point2::Origin() { return s_zerop2d; }
+const Point2& Point2::Zero() { return s_zerop2d; }
+const Point2& Point2::One() { return s_onep2d; }
+
+
+Point2::Point2() {
+ p[0] = 0.0;
+ p[1] = 0.0;
+}
+
+Point2::Point2(float x, float y) {
+ p[0] = x;
+ p[1] = y;
+}
+
+Point2::Point2(float *ptr) {
+ p[0] = ptr[0];
+ p[1] = ptr[1];
+}
+
+Point2::Point2(const Point2& other) {
+ p[0] = other[0];
+ p[1] = other[1];
+}
+
+Point2::~Point2() {
+}
+
+bool Point2::operator==(const Point2& other) const {
+ return (fabs(other[0] - p[0]) < MINGFX_MATH_EPSILON &&
+ fabs(other[1] - p[1]) < MINGFX_MATH_EPSILON);
+}
+
+bool Point2::operator!=(const Point2& other) const {
+ return (fabs(other[0] - p[0]) >= MINGFX_MATH_EPSILON ||
+ fabs(other[1] - p[1]) >= MINGFX_MATH_EPSILON);
+}
+
+Point2& Point2::operator=(const Point2& other) {
+ p[0] = other[0];
+ p[1] = other[1];
+ return *this;
+}
+
+float Point2::operator[](const int i) const {
+ if ((i>=0) && (i<=1)) {
+ return p[i];
+ }
+ else {
+ // w component of a point is 1 so return the constant 1.0
+ return 1.0;
+ }
+}
+
+float& Point2::operator[](const int i) {
+ return p[i];
+}
+
+
+Point2 Point2::Lerp(const Point2 &b, float alpha) const {
+ float x = (1.0f-alpha)*(*this)[0] + alpha*b[0];
+ float y = (1.0f-alpha)*(*this)[1] + alpha*b[1];
+ return Point2(x,y);
+}
+
+Point2 Point2::Lerp(const Point2 &a, const Point2 &b, float alpha) {
+ float x = (1.0f-alpha)*a[0] + alpha*b[0];
+ float y = (1.0f-alpha)*a[1] + alpha*b[1];
+ return Point2(x,y);
+}
+
+
+const float * Point2::value_ptr() const {
+ return p;
+}
+
+
+std::ostream & operator<< ( std::ostream &os, const Point2 &p) {
+ return os << "(" << p[0] << ", " << p[1] << ")";
+}
+
+std::istream & operator>> ( std::istream &is, Point2 &p) {
+ // format: (x, y)
+ char dummy;
+ return is >> dummy >> p[0] >> dummy >> p[1] >> dummy;
+}
+
+
+} // end namespace