aboutsummaryrefslogtreecommitdiffstats
path: root/dev/a5-artrender/shaders/phong.vert
diff options
context:
space:
mode:
Diffstat (limited to 'dev/a5-artrender/shaders/phong.vert')
-rw-r--r--dev/a5-artrender/shaders/phong.vert22
1 files changed, 22 insertions, 0 deletions
diff --git a/dev/a5-artrender/shaders/phong.vert b/dev/a5-artrender/shaders/phong.vert
new file mode 100644
index 0000000..310a5e7
--- /dev/null
+++ b/dev/a5-artrender/shaders/phong.vert
@@ -0,0 +1,22 @@
+#version 330
+
+// CSci-4611 Assignment 5: Art Render
+
+// You should not need to modify this vertex shader
+
+
+uniform mat4 model_view_matrix;
+uniform mat4 normal_matrix;
+uniform mat4 proj_matrix;
+
+layout(location = 0) in vec3 vertex;
+layout(location = 1) in vec3 normal;
+
+out vec3 position_in_eye_space;
+out vec3 normal_in_eye_space;
+
+void main() {
+ position_in_eye_space = (model_view_matrix * vec4(vertex,1)).xyz;
+ normal_in_eye_space = normalize((normal_matrix * vec4(normal,0)).xyz);
+ gl_Position = proj_matrix * model_view_matrix * vec4(vertex,1);
+}