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Diffstat (limited to '')
-rw-r--r-- | dev/a6-harold/shaders/outline.vert | 23 |
1 files changed, 0 insertions, 23 deletions
diff --git a/dev/a6-harold/shaders/outline.vert b/dev/a6-harold/shaders/outline.vert deleted file mode 100644 index a6073e5..0000000 --- a/dev/a6-harold/shaders/outline.vert +++ /dev/null @@ -1,23 +0,0 @@ -#version 330 - -uniform mat4 modelViewMatrix; -uniform mat4 normalMatrix; -uniform mat4 projectionMatrix; -uniform float thickness; - -layout(location = 0) in vec3 vertex; -layout(location = 1) in vec3 normal; -layout(location = 2) in vec3 leftNormal; -layout(location = 3) in vec3 rightNormal; - -void main() { - vec3 p = (modelViewMatrix * vec4(vertex,1)).xyz; - vec3 e = -p; - vec3 nl = (normalMatrix * vec4(leftNormal,0)).xyz; - vec3 nr = (normalMatrix * vec4(rightNormal,0)).xyz; - vec3 v = vertex; - if (dot(e,nl) * dot(e,nr) < 0.0) { - v += thickness*normal; - } - gl_Position = projectionMatrix * modelViewMatrix * vec4(v,1); -} |