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-rw-r--r--dev/a6-harold/shaders/stroke3d.vert10
1 files changed, 0 insertions, 10 deletions
diff --git a/dev/a6-harold/shaders/stroke3d.vert b/dev/a6-harold/shaders/stroke3d.vert
deleted file mode 100644
index d333c4f..0000000
--- a/dev/a6-harold/shaders/stroke3d.vert
+++ /dev/null
@@ -1,10 +0,0 @@
-#version 330
-
-uniform mat4 modelViewMatrix;
-uniform mat4 projectionMatrix;
-
-layout(location = 0) in vec3 vertex;
-
-void main() {
- gl_Position = projectionMatrix * modelViewMatrix * vec4(vertex,1);
-}