From 342403a02f8063903d0f38327430721d4d0ae331 Mon Sep 17 00:00:00 2001 From: Matt Strapp Date: Mon, 20 Sep 2021 18:15:14 -0500 Subject: do ass1 --- .../html/classmingfx_1_1_text_shader-members.html | 204 ++++++++++----------- 1 file changed, 102 insertions(+), 102 deletions(-) (limited to 'dev/MinGfx/docs/html/classmingfx_1_1_text_shader-members.html') diff --git a/dev/MinGfx/docs/html/classmingfx_1_1_text_shader-members.html b/dev/MinGfx/docs/html/classmingfx_1_1_text_shader-members.html index d8cbc90..66e6f68 100644 --- a/dev/MinGfx/docs/html/classmingfx_1_1_text_shader-members.html +++ b/dev/MinGfx/docs/html/classmingfx_1_1_text_shader-members.html @@ -1,102 +1,102 @@ - - - - - - - -MinGfx Toolkit: Member List - - - - - - - - - - - - -
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MinGfx Toolkit -  1.0 -
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A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
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mingfx::TextShader Member List
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This is the complete list of members for mingfx::TextShader, including all inherited members.

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Draw3D(const Matrix4 &model, const Matrix4 &view, const Matrix4 &projection, const std::string &text, TextFormat format, bool cache=false)mingfx::TextShader
HorizAlign enum namemingfx::TextShader
Init(const std::string &font_file, int native_font_size)mingfx::TextShader
native_font_size()mingfx::TextShader
TextExtents(const std::string &text, TextFormat format, bool cache=false)mingfx::TextShader
TextShader()mingfx::TextShader
VertAlign enum namemingfx::TextShader
~TextShader()mingfx::TextShadervirtual
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MinGfx Toolkit +  1.0 +
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A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
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mingfx::TextShader Member List
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This is the complete list of members for mingfx::TextShader, including all inherited members.

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Draw3D(const Matrix4 &model, const Matrix4 &view, const Matrix4 &projection, const std::string &text, TextFormat format, bool cache=false)mingfx::TextShader
HorizAlign enum namemingfx::TextShader
Init(const std::string &font_file, int native_font_size)mingfx::TextShader
native_font_size()mingfx::TextShader
TextExtents(const std::string &text, TextFormat format, bool cache=false)mingfx::TextShader
TextShader()mingfx::TextShader
VertAlign enum namemingfx::TextShader
~TextShader()mingfx::TextShadervirtual
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