From 342403a02f8063903d0f38327430721d4d0ae331 Mon Sep 17 00:00:00 2001 From: Matt Strapp Date: Mon, 20 Sep 2021 18:15:14 -0500 Subject: do ass1 --- .../docs/html/classmingfx_1_1_vector3-members.html | 248 ++++++++++----------- 1 file changed, 124 insertions(+), 124 deletions(-) (limited to 'dev/MinGfx/docs/html/classmingfx_1_1_vector3-members.html') diff --git a/dev/MinGfx/docs/html/classmingfx_1_1_vector3-members.html b/dev/MinGfx/docs/html/classmingfx_1_1_vector3-members.html index bbcf674..6665f69 100644 --- a/dev/MinGfx/docs/html/classmingfx_1_1_vector3-members.html +++ b/dev/MinGfx/docs/html/classmingfx_1_1_vector3-members.html @@ -1,124 +1,124 @@ - - - - - - - -MinGfx Toolkit: Member List - - - - - - - - - - - - -
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MinGfx Toolkit -  1.0 -
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A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
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mingfx::Vector3 Member List
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This is the complete list of members for mingfx::Vector3, including all inherited members.

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Cross(const Vector3 &v) constmingfx::Vector3
Cross(const Vector3 &v1, const Vector3 &v2)mingfx::Vector3static
Dot(const Vector3 &v) constmingfx::Vector3
Dot(const Vector3 &v1, const Vector3 &v2)mingfx::Vector3static
Length() constmingfx::Vector3
Lerp(const Vector3 &b, float alpha) constmingfx::Vector3
Lerp(const Vector3 &a, const Vector3 &b, float alpha)mingfx::Vector3static
Normalize()mingfx::Vector3
Normalize(const Vector3 &v)mingfx::Vector3static
One()mingfx::Vector3static
operator!=(const Vector3 &v) constmingfx::Vector3
operator=(const Vector3 &v)mingfx::Vector3
operator==(const Vector3 &v) constmingfx::Vector3
operator[](const int i) constmingfx::Vector3
operator[](const int i)mingfx::Vector3
ToUnit() constmingfx::Vector3
UnitX()mingfx::Vector3static
UnitY()mingfx::Vector3static
UnitZ()mingfx::Vector3static
value_ptr() constmingfx::Vector3
Vector3()mingfx::Vector3
Vector3(float x, float y, float z)mingfx::Vector3
Vector3(float *v)mingfx::Vector3
Vector3(const Vector3 &v)mingfx::Vector3
w() constmingfx::Vector3inline
x() constmingfx::Vector3inline
y() constmingfx::Vector3inline
z() constmingfx::Vector3inline
Zero()mingfx::Vector3static
~Vector3()mingfx::Vector3virtual
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MinGfx Toolkit +  1.0 +
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A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
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mingfx::Vector3 Member List
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This is the complete list of members for mingfx::Vector3, including all inherited members.

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Cross(const Vector3 &v) constmingfx::Vector3
Cross(const Vector3 &v1, const Vector3 &v2)mingfx::Vector3static
Dot(const Vector3 &v) constmingfx::Vector3
Dot(const Vector3 &v1, const Vector3 &v2)mingfx::Vector3static
Length() constmingfx::Vector3
Lerp(const Vector3 &b, float alpha) constmingfx::Vector3
Lerp(const Vector3 &a, const Vector3 &b, float alpha)mingfx::Vector3static
Normalize()mingfx::Vector3
Normalize(const Vector3 &v)mingfx::Vector3static
One()mingfx::Vector3static
operator!=(const Vector3 &v) constmingfx::Vector3
operator=(const Vector3 &v)mingfx::Vector3
operator==(const Vector3 &v) constmingfx::Vector3
operator[](const int i) constmingfx::Vector3
operator[](const int i)mingfx::Vector3
ToUnit() constmingfx::Vector3
UnitX()mingfx::Vector3static
UnitY()mingfx::Vector3static
UnitZ()mingfx::Vector3static
value_ptr() constmingfx::Vector3
Vector3()mingfx::Vector3
Vector3(float x, float y, float z)mingfx::Vector3
Vector3(float *v)mingfx::Vector3
Vector3(const Vector3 &v)mingfx::Vector3
w() constmingfx::Vector3inline
x() constmingfx::Vector3inline
y() constmingfx::Vector3inline
z() constmingfx::Vector3inline
Zero()mingfx::Vector3static
~Vector3()mingfx::Vector3virtual
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