From 342403a02f8063903d0f38327430721d4d0ae331 Mon Sep 17 00:00:00 2001 From: Matt Strapp Date: Mon, 20 Sep 2021 18:15:14 -0500 Subject: do ass1 --- dev/MinGfx/docs/html/gfxmath_8h.html | 226 +++++++++++++++++------------------ 1 file changed, 113 insertions(+), 113 deletions(-) (limited to 'dev/MinGfx/docs/html/gfxmath_8h.html') diff --git a/dev/MinGfx/docs/html/gfxmath_8h.html b/dev/MinGfx/docs/html/gfxmath_8h.html index 95d2bda..d78fa7f 100644 --- a/dev/MinGfx/docs/html/gfxmath_8h.html +++ b/dev/MinGfx/docs/html/gfxmath_8h.html @@ -1,113 +1,113 @@ - - - - - - - -MinGfx Toolkit: src/gfxmath.h File Reference - - - - - - - - - - - - -
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MinGfx Toolkit -  1.0 -
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A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
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gfxmath.h File Reference
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#include "point2.h"
-#include "point3.h"
-#include "vector3.h"
-#include "matrix4.h"
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Go to the source code of this file.

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-Classes

class  mingfx::GfxMath
 This class holds a variety of static math functions that are useful to have defined with creating graphics programs. More...
 
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-Namespaces

 mingfx
 Namespace for the MinGfx Toolkit.
 
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- - - - - + + + + + + + +MinGfx Toolkit: src/gfxmath.h File Reference + + + + + + + + + + + + +
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MinGfx Toolkit +  1.0 +
+
A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
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gfxmath.h File Reference
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#include "point2.h"
+#include "point3.h"
+#include "vector3.h"
+#include "matrix4.h"
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+

Go to the source code of this file.

+ + + + + +

+Classes

class  mingfx::GfxMath
 This class holds a variety of static math functions that are useful to have defined with creating graphics programs. More...
 
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+Namespaces

 mingfx
 Namespace for the MinGfx Toolkit.
 
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+ + + + + -- cgit v1.2.3