From 342403a02f8063903d0f38327430721d4d0ae331 Mon Sep 17 00:00:00 2001 From: Matt Strapp Date: Mon, 20 Sep 2021 18:15:14 -0500 Subject: do ass1 --- dev/MinGfx/docs/html/platform_8h_source.html | 322 +++++++++++++-------------- 1 file changed, 161 insertions(+), 161 deletions(-) (limited to 'dev/MinGfx/docs/html/platform_8h_source.html') diff --git a/dev/MinGfx/docs/html/platform_8h_source.html b/dev/MinGfx/docs/html/platform_8h_source.html index ec35140..7f1626d 100644 --- a/dev/MinGfx/docs/html/platform_8h_source.html +++ b/dev/MinGfx/docs/html/platform_8h_source.html @@ -1,161 +1,161 @@ - - - - - - - -MinGfx Toolkit: src/platform.h Source File - - - - - - - - - - - - -
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MinGfx Toolkit -  1.0 -
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A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
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- - - - - - - - -
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- - -
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platform.h
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-Go to the documentation of this file.
1 /*
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2  This file is part of the MinGfx Project.
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3 
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4  Copyright (c) 2017,2018 Regents of the University of Minnesota.
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5  All Rights Reserved.
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6 
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7  Original Author(s) of this File:
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8  Dan Keefe, 2018, University of Minnesota
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9 
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10  Author(s) of Significant Updates/Modifications to the File:
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11  ...
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12  */
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13 
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14 #ifndef SRC_PLATFORM_H_
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15 #define SRC_PLATFORM_H_
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16 
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17 #include <string>
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18 #include <vector>
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19 
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20 namespace mingfx {
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21 
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22 
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26 class Platform {
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27 public:
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28 
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30  static bool FileExists(const std::string &filename);
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31 
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32  /* Looks for a file named basename in each of the paths specified. If found,
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33  the full path to the file is returned. If not found, then basename is returned.
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34  Example:
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35  ~~~
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36  std::vector<std::string> search_path;
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37  search_path.push_back(".");
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38  search_path.push_back("./data");
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39  search_path.push_back("./shaders");
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40  search_path.push_back("/usr/local/share/blah/blah/data");
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41 
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42  std::string file = Platform::findFile("mydata.csv", search_path);
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43  ~~~
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44  */
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45  static std::string FindFile(const std::string &basename, const std::vector<std::string> &searchpath);
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46 
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47  /* Looks for a file named basename in each of the paths specified in a semi-colon
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48  separated list. If found, the full path to the file is returned. If not found,
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49  then basename is returned. Example:
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50  ~~~
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51  std::string search_path = ".;./data;./shaders;/usr/local/share/blah/blah/data";
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52  std::string file = Platform::findFile("mydata.csv", search_path);
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53  ~~~
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54  */
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55  static std::string FindFile(const std::string &basename, const std::string &searchpath);
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56 
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65  static std::string FindMinGfxDataFile(const std::string &basename);
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66 
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75  static std::string FindMinGfxShaderFile(const std::string &basename);
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76 
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77 private:
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78 };
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79 
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80 
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81 } // end namespace
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82 
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83 #endif
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Provides access to the underlying file system and other platform-specific routines.
Definition: platform.h:26
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static std::string FindFile(const std::string &basename, const std::string &searchpath)
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static bool FileExists(const std::string &filename)
True if filename is found and can be opened for reading on the system.
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static std::string FindMinGfxDataFile(const std::string &basename)
Searches for a data file that ships with MinGfx.
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static std::string FindFile(const std::string &basename, const std::vector< std::string > &searchpath)
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static std::string FindMinGfxShaderFile(const std::string &basename)
Searches for a shader file that ships with MinGfx.
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Namespace for the MinGfx Toolkit.
Definition: aabb.h:21
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- - - - - + + + + + + + +MinGfx Toolkit: src/platform.h Source File + + + + + + + + + + + + +
+
+ + + + + + +
+
MinGfx Toolkit +  1.0 +
+
A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
+
+
+ + + + + + + + +
+
+ + +
+ +
+ + +
+
+
+
platform.h
+
+
+Go to the documentation of this file.
1 /*
+
2  This file is part of the MinGfx Project.
+
3 
+
4  Copyright (c) 2017,2018 Regents of the University of Minnesota.
+
5  All Rights Reserved.
+
6 
+
7  Original Author(s) of this File:
+
8  Dan Keefe, 2018, University of Minnesota
+
9 
+
10  Author(s) of Significant Updates/Modifications to the File:
+
11  ...
+
12  */
+
13 
+
14 #ifndef SRC_PLATFORM_H_
+
15 #define SRC_PLATFORM_H_
+
16 
+
17 #include <string>
+
18 #include <vector>
+
19 
+
20 namespace mingfx {
+
21 
+
22 
+
26 class Platform {
+
27 public:
+
28 
+
30  static bool FileExists(const std::string &filename);
+
31 
+
32  /* Looks for a file named basename in each of the paths specified. If found,
+
33  the full path to the file is returned. If not found, then basename is returned.
+
34  Example:
+
35  ~~~
+
36  std::vector<std::string> search_path;
+
37  search_path.push_back(".");
+
38  search_path.push_back("./data");
+
39  search_path.push_back("./shaders");
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40  search_path.push_back("/usr/local/share/blah/blah/data");
+
41 
+
42  std::string file = Platform::findFile("mydata.csv", search_path);
+
43  ~~~
+
44  */
+
45  static std::string FindFile(const std::string &basename, const std::vector<std::string> &searchpath);
+
46 
+
47  /* Looks for a file named basename in each of the paths specified in a semi-colon
+
48  separated list. If found, the full path to the file is returned. If not found,
+
49  then basename is returned. Example:
+
50  ~~~
+
51  std::string search_path = ".;./data;./shaders;/usr/local/share/blah/blah/data";
+
52  std::string file = Platform::findFile("mydata.csv", search_path);
+
53  ~~~
+
54  */
+
55  static std::string FindFile(const std::string &basename, const std::string &searchpath);
+
56 
+
65  static std::string FindMinGfxDataFile(const std::string &basename);
+
66 
+
75  static std::string FindMinGfxShaderFile(const std::string &basename);
+
76 
+
77 private:
+
78 };
+
79 
+
80 
+
81 } // end namespace
+
82 
+
83 #endif
+
Provides access to the underlying file system and other platform-specific routines.
Definition: platform.h:26
+
static std::string FindFile(const std::string &basename, const std::string &searchpath)
+
static bool FileExists(const std::string &filename)
True if filename is found and can be opened for reading on the system.
+
static std::string FindMinGfxDataFile(const std::string &basename)
Searches for a data file that ships with MinGfx.
+
static std::string FindFile(const std::string &basename, const std::vector< std::string > &searchpath)
+
static std::string FindMinGfxShaderFile(const std::string &basename)
Searches for a shader file that ships with MinGfx.
+
Namespace for the MinGfx Toolkit.
Definition: aabb.h:21
+
+ + + + + -- cgit v1.2.3