From 9b83919815f6a6ce5d73da1c28483970d0ca5589 Mon Sep 17 00:00:00 2001 From: unknown Date: Wed, 3 Feb 2021 14:22:28 -0600 Subject: added dev/MinGfx/ --- dev/MinGfx/docs/html/quick__shapes_8h.html | 118 +++++++++++++++++++++++++++++ 1 file changed, 118 insertions(+) create mode 100644 dev/MinGfx/docs/html/quick__shapes_8h.html (limited to 'dev/MinGfx/docs/html/quick__shapes_8h.html') diff --git a/dev/MinGfx/docs/html/quick__shapes_8h.html b/dev/MinGfx/docs/html/quick__shapes_8h.html new file mode 100644 index 0000000..b6e0870 --- /dev/null +++ b/dev/MinGfx/docs/html/quick__shapes_8h.html @@ -0,0 +1,118 @@ + + + + + + + +MinGfx Toolkit: src/quick_shapes.h File Reference + + + + + + + + + + + + +
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MinGfx Toolkit +  1.0 +
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A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
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quick_shapes.h File Reference
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#include "color.h"
+#include "default_shader.h"
+#include "mesh.h"
+#include "point3.h"
+#include "shader_program.h"
+#include "texture2d.h"
+#include "vector3.h"
+#include "matrix4.h"
+#include <vector>
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Go to the source code of this file.

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+Classes

class  mingfx::QuickShapes
 This class provides a quick way to draw shapes for use in debugging or simple scenes. More...
 
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+Namespaces

 mingfx
 Namespace for the MinGfx Toolkit.
 
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