From 342403a02f8063903d0f38327430721d4d0ae331 Mon Sep 17 00:00:00 2001 From: Matt Strapp Date: Mon, 20 Sep 2021 18:15:14 -0500 Subject: do ass1 --- dev/MinGfx/docs/html/vector3_8h.html | 298 +++++++++++++++++------------------ 1 file changed, 149 insertions(+), 149 deletions(-) (limited to 'dev/MinGfx/docs/html/vector3_8h.html') diff --git a/dev/MinGfx/docs/html/vector3_8h.html b/dev/MinGfx/docs/html/vector3_8h.html index d2c0502..2717cb4 100644 --- a/dev/MinGfx/docs/html/vector3_8h.html +++ b/dev/MinGfx/docs/html/vector3_8h.html @@ -1,149 +1,149 @@ - - - - - - - -MinGfx Toolkit: src/vector3.h File Reference - - - - - - - - - - - - -
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MinGfx Toolkit -  1.0 -
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A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
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vector3.h File Reference
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#include <iostream>
-#include "point3.h"
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-

Go to the source code of this file.

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-Classes

class  mingfx::Vector3
 A 3D Vector with floating point coordinates, used for storing normals and all sorts of other 3D graphics operations. More...
 
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-Namespaces

 mingfx
 Namespace for the MinGfx Toolkit.
 
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-Functions

Vector3 mingfx::operator/ (const Vector3 &v, const float s)
 Divide the vector by the scalar s. More...
 
Vector3 mingfx::operator* (const float s, const Vector3 &v)
 Multiply the vector by the scalar s. More...
 
Vector3 mingfx::operator* (const Vector3 &v, const float s)
 Multiply the vector by the scalar s. More...
 
Vector3 mingfx::operator- (const Vector3 &v)
 Negate the vector. More...
 
Point3 mingfx::operator+ (const Vector3 &v, const Point3 &p)
 Adds a vector and a point, returns a point. More...
 
Point3 mingfx::operator+ (const Point3 &p, const Vector3 &v)
 Adds a point and a vector, returns a point. More...
 
Vector3 mingfx::operator+ (const Vector3 &v1, const Vector3 &v2)
 Adds a vector and a vector, returns a vector. More...
 
Point3 mingfx::operator- (const Point3 &p, const Vector3 &v)
 Subtracts a vector from a point, returns a point. More...
 
Vector3 mingfx::operator- (const Vector3 &v1, const Vector3 &v2)
 Subtracts v2 from v1, returns a vector. More...
 
Vector3 mingfx::operator- (const Point3 &p1, const Point3 &p2)
 Returns the vector spanning p1 and p2. More...
 
std::ostream & mingfx::operator<< (std::ostream &os, const Vector3 &v)
 
std::istream & mingfx::operator>> (std::istream &is, Vector3 &v)
 
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- - - - - + + + + + + + +MinGfx Toolkit: src/vector3.h File Reference + + + + + + + + + + + + +
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+ + + + + + +
+
MinGfx Toolkit +  1.0 +
+
A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
+
+
+ + + + + + + + +
+
+ + +
+ +
+ + +
+
+ +
+
vector3.h File Reference
+
+
+
#include <iostream>
+#include "point3.h"
+
+

Go to the source code of this file.

+ + + + + +

+Classes

class  mingfx::Vector3
 A 3D Vector with floating point coordinates, used for storing normals and all sorts of other 3D graphics operations. More...
 
+ + + + +

+Namespaces

 mingfx
 Namespace for the MinGfx Toolkit.
 
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

+Functions

Vector3 mingfx::operator/ (const Vector3 &v, const float s)
 Divide the vector by the scalar s. More...
 
Vector3 mingfx::operator* (const float s, const Vector3 &v)
 Multiply the vector by the scalar s. More...
 
Vector3 mingfx::operator* (const Vector3 &v, const float s)
 Multiply the vector by the scalar s. More...
 
Vector3 mingfx::operator- (const Vector3 &v)
 Negate the vector. More...
 
Point3 mingfx::operator+ (const Vector3 &v, const Point3 &p)
 Adds a vector and a point, returns a point. More...
 
Point3 mingfx::operator+ (const Point3 &p, const Vector3 &v)
 Adds a point and a vector, returns a point. More...
 
Vector3 mingfx::operator+ (const Vector3 &v1, const Vector3 &v2)
 Adds a vector and a vector, returns a vector. More...
 
Point3 mingfx::operator- (const Point3 &p, const Vector3 &v)
 Subtracts a vector from a point, returns a point. More...
 
Vector3 mingfx::operator- (const Vector3 &v1, const Vector3 &v2)
 Subtracts v2 from v1, returns a vector. More...
 
Vector3 mingfx::operator- (const Point3 &p1, const Point3 &p2)
 Returns the vector spanning p1 and p2. More...
 
std::ostream & mingfx::operator<< (std::ostream &os, const Vector3 &v)
 
std::istream & mingfx::operator>> (std::istream &is, Vector3 &v)
 
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+ + + + + -- cgit v1.2.3