From 9b83919815f6a6ce5d73da1c28483970d0ca5589 Mon Sep 17 00:00:00 2001 From: unknown Date: Wed, 3 Feb 2021 14:22:28 -0600 Subject: added dev/MinGfx/ --- dev/MinGfx/src/mingfx.h | 46 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 46 insertions(+) create mode 100644 dev/MinGfx/src/mingfx.h (limited to 'dev/MinGfx/src/mingfx.h') diff --git a/dev/MinGfx/src/mingfx.h b/dev/MinGfx/src/mingfx.h new file mode 100644 index 0000000..51ea0f8 --- /dev/null +++ b/dev/MinGfx/src/mingfx.h @@ -0,0 +1,46 @@ +/* + This file is part of the MinGfx Project. + + Copyright (c) 2017,2018 Regents of the University of Minnesota. + All Rights Reserved. + + Original Author(s) of this File: + Dan Keefe, 2018, University of Minnesota + + Author(s) of Significant Updates/Modifications to the File: + ... + */ + + +/// \file mingfx.h Includes the entire MinGfx library and calls using namespace mingfx + +#ifndef SRC_MINGFX_H_ +#define SRC_MINGFX_H_ + +#include "aabb.h" +#include "bvh.h" +#include "color.h" +#include "craft_cam.h" +#include "default_shader.h" +#include "gfxmath.h" +#include "graphics_app.h" +#include "matrix4.h" +#include "mesh.h" +#include "mingfx_config.h" +#include "opengl_headers.h" +#include "platform.h" +#include "point2.h" +#include "point3.h" +#include "quaternion.h" +#include "quick_shapes.h" +#include "ray.h" +#include "shader_program.h" +#include "text_shader.h" +#include "texture2d.h" +#include "unicam.h" +#include "vector2.h" +#include "vector3.h" + +//using namespace mingfx; + +#endif -- cgit v1.2.3