From 342403a02f8063903d0f38327430721d4d0ae331 Mon Sep 17 00:00:00 2001 From: Matt Strapp Date: Mon, 20 Sep 2021 18:15:14 -0500 Subject: do ass1 --- dev/MinGfx/src/shaders/fullscreen.vert | 48 +++++++++++++++++----------------- 1 file changed, 24 insertions(+), 24 deletions(-) (limited to 'dev/MinGfx/src/shaders/fullscreen.vert') diff --git a/dev/MinGfx/src/shaders/fullscreen.vert b/dev/MinGfx/src/shaders/fullscreen.vert index db96659..945ba15 100644 --- a/dev/MinGfx/src/shaders/fullscreen.vert +++ b/dev/MinGfx/src/shaders/fullscreen.vert @@ -1,24 +1,24 @@ -#version 330 - -/* - This file is part of the MinGfx Project. - - Copyright (c) 2017,2018 Regents of the University of Minnesota. - All Rights Reserved. - - Original Author(s) of this File: - Dan Keefe, 2018, University of Minnesota - - Author(s) of Significant Updates/Modifications to the File: - ... - */ - -layout(location = 0) in vec3 position; -layout(location = 3) in vec2 texcoord; - -out vec2 uv; - -void main() { - uv = texcoord.xy; - gl_Position = vec4(position,1.0); -} +#version 330 + +/* + This file is part of the MinGfx Project. + + Copyright (c) 2017,2018 Regents of the University of Minnesota. + All Rights Reserved. + + Original Author(s) of this File: + Dan Keefe, 2018, University of Minnesota + + Author(s) of Significant Updates/Modifications to the File: + ... + */ + +layout(location = 0) in vec3 position; +layout(location = 3) in vec2 texcoord; + +out vec2 uv; + +void main() { + uv = texcoord.xy; + gl_Position = vec4(position,1.0); +} -- cgit v1.2.3