From 342403a02f8063903d0f38327430721d4d0ae331 Mon Sep 17 00:00:00 2001 From: Matt Strapp Date: Mon, 20 Sep 2021 18:15:14 -0500 Subject: do ass1 --- dev/MinGfx/src/shaders/text.vert | 56 ++++++++++++++++++++-------------------- 1 file changed, 28 insertions(+), 28 deletions(-) (limited to 'dev/MinGfx/src/shaders/text.vert') diff --git a/dev/MinGfx/src/shaders/text.vert b/dev/MinGfx/src/shaders/text.vert index 36c6b03..6a474fe 100644 --- a/dev/MinGfx/src/shaders/text.vert +++ b/dev/MinGfx/src/shaders/text.vert @@ -1,28 +1,28 @@ -#version 330 - -/* - This file is part of the MinGfx Project. - - Copyright (c) 2017,2018 Regents of the University of Minnesota. - All Rights Reserved. - - Original Author(s) of this File: - Dan Keefe, 2018, University of Minnesota - - Author(s) of Significant Updates/Modifications to the File: - ... - */ - -layout(location = 0) in vec3 vertex; -layout(location = 3) in vec2 texcoord; - -uniform mat4 mvp_matrix; -uniform float scale; -uniform vec3 offset; - -out vec2 uv; - -void main() { - uv = texcoord.xy; - gl_Position = mvp_matrix * vec4(scale*(vertex+offset),1.0); -} +#version 330 + +/* + This file is part of the MinGfx Project. + + Copyright (c) 2017,2018 Regents of the University of Minnesota. + All Rights Reserved. + + Original Author(s) of this File: + Dan Keefe, 2018, University of Minnesota + + Author(s) of Significant Updates/Modifications to the File: + ... + */ + +layout(location = 0) in vec3 vertex; +layout(location = 3) in vec2 texcoord; + +uniform mat4 mvp_matrix; +uniform float scale; +uniform vec3 offset; + +out vec2 uv; + +void main() { + uv = texcoord.xy; + gl_Position = mvp_matrix * vec4(scale*(vertex+offset),1.0); +} -- cgit v1.2.3