From cccd3186305915d92b1751dc616979d64116a4aa Mon Sep 17 00:00:00 2001 From: KT Date: Mon, 6 Sep 2021 19:07:33 -0500 Subject: Upload a1 --- dev/a5-artrender/shaders/outline.vert | 22 ---------------------- 1 file changed, 22 deletions(-) delete mode 100644 dev/a5-artrender/shaders/outline.vert (limited to 'dev/a5-artrender/shaders/outline.vert') diff --git a/dev/a5-artrender/shaders/outline.vert b/dev/a5-artrender/shaders/outline.vert deleted file mode 100644 index 302cfeb..0000000 --- a/dev/a5-artrender/shaders/outline.vert +++ /dev/null @@ -1,22 +0,0 @@ -#version 330 - -// CSci-4611 Assignment 5: Art Render - -// TODO: You need to modify this vertex shader to move the edge vertex along -// the normal away from the mesh surface IF you determine that the vertex -// belongs to a silhouette edge. - - -uniform mat4 model_view_matrix; -uniform mat4 normal_matrix; -uniform mat4 proj_matrix; -uniform float thickness; - -layout(location = 0) in vec3 vertex; -layout(location = 1) in vec3 normal; -layout(location = 2) in vec3 left_normal; -layout(location = 3) in vec3 right_normal; - -void main() { - gl_Position = proj_matrix * model_view_matrix * vec4(vertex,1); -} -- cgit v1.2.3