From 99b631a0a5cb3ae31bdbb3a45f57f3313bef8d6e Mon Sep 17 00:00:00 2001
From: Kiet Tran <tran0563@umn.edu>
Date: Tue, 9 Nov 2021 17:07:30 -0600
Subject: Update artrender_app.cc to use toonDiffuse.png and toonSpecular.png

---
 dev/a5-artrender/artrender_app.cc | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

(limited to 'dev')

diff --git a/dev/a5-artrender/artrender_app.cc b/dev/a5-artrender/artrender_app.cc
index 87f014b..e0d24c7 100644
--- a/dev/a5-artrender/artrender_app.cc
+++ b/dev/a5-artrender/artrender_app.cc
@@ -165,10 +165,10 @@ void ArtRenderApp::LoadShadersAndTextures() {
 
 	// To try out different shading styles, you can replace diffuse.png and specular.png with
 	// some of the other texture files in the data/ directory.
-	diffuse_ramp_.InitFromFile(Platform::FindFile("diffuse.png", search_path_));
+	diffuse_ramp_.InitFromFile(Platform::FindFile("toonDiffuse.png", search_path_));
 	diffuse_ramp_.set_wrap_mode(GL_CLAMP_TO_EDGE);
 
-	specular_ramp_.InitFromFile(Platform::FindFile("specular.png", search_path_));
+	specular_ramp_.InitFromFile(Platform::FindFile("toonSpecular.png", search_path_));
 	specular_ramp_.set_wrap_mode(GL_CLAMP_TO_EDGE);
 }
 
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