MinGfx Toolkit  1.0
A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
mingfx::GfxMath Member List

This is the complete list of members for mingfx::GfxMath, including all inherited members.

Clamp(float x, float a, float b)mingfx::GfxMathstatic
HALF_PImingfx::GfxMathstatic
iLerp(int a, int b, float alpha)mingfx::GfxMathstatic
Lerp(float a, float b, float alpha)mingfx::GfxMathstatic
PImingfx::GfxMathstatic
ScreenToDepthPlane(const Matrix4 &viewMatrix, const Matrix4 &projMatrix, const Point2 &normalizedScreenPt, float planeDepth)mingfx::GfxMathstatic
ScreenToNearPlane(const Matrix4 &viewMatrix, const Matrix4 &projMatrix, const Point2 &normalizedScreenPt)mingfx::GfxMathstatic
ScreenToWorld(const Matrix4 &viewMatrix, const Matrix4 &projMatrix, const Point2 &normalizedScreenPt, float normalizedZ)mingfx::GfxMathstatic
ToDegrees(float radians)mingfx::GfxMathstatic
ToDegrees(Vector3 radians)mingfx::GfxMathstatic
ToRadians(float degrees)mingfx::GfxMathstatic
ToRadians(Vector3 degrees)mingfx::GfxMathstatic
TWO_PImingfx::GfxMathstatic