MinGfx Toolkit  1.0
A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
mingfx::Point3 Member List

This is the complete list of members for mingfx::Point3, including all inherited members.

ClosestPoint(const std::vector< Point3 > &point_list)mingfx::Point3
ClosestPointOnPlane(const Point3 &plane_origin, const Vector3 &plane_normal)mingfx::Point3
DistanceToPlane(const Point3 &plane_origin, const Vector3 &plane_normal)mingfx::Point3
Lerp(const Point3 &b, float alpha) constmingfx::Point3
Lerp(const Point3 &a, const Point3 &b, float alpha)mingfx::Point3static
One()mingfx::Point3static
operator!=(const Point3 &p) constmingfx::Point3
operator=(const Point3 &p)mingfx::Point3
operator==(const Point3 &p) constmingfx::Point3
operator[](const int i) constmingfx::Point3
operator[](const int i)mingfx::Point3
Origin()mingfx::Point3static
Point3()mingfx::Point3
Point3(float x, float y, float z)mingfx::Point3
Point3(float *p)mingfx::Point3
Point3(const Point3 &p)mingfx::Point3
value_ptr() constmingfx::Point3
w() constmingfx::Point3inline
x() constmingfx::Point3inline
y() constmingfx::Point3inline
z() constmingfx::Point3inline
Zero()mingfx::Point3static
~Point3()mingfx::Point3virtual