MinGfx Toolkit  1.0
A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
mingfx::Quaternion Member List

This is the complete list of members for mingfx::Quaternion, including all inherited members.

Conjugate() constmingfx::Quaternion
Dot(const Quaternion &q) constmingfx::Quaternion
FromAxisAngle(const Vector3 &axis, float angle)mingfx::Quaternionstatic
FromEulerAnglesZYX(const Vector3 &angles)mingfx::Quaternionstatic
Length() constmingfx::Quaternion
Normalize()mingfx::Quaternion
operator!=(const Quaternion &q) constmingfx::Quaternion
operator=(const Quaternion &q)mingfx::Quaternion
operator==(const Quaternion &q) constmingfx::Quaternion
operator[](const int i) constmingfx::Quaternion
operator[](const int i)mingfx::Quaternion
Quaternion()mingfx::Quaternion
Quaternion(float qx, float qy, float qz, float qw)mingfx::Quaternion
Quaternion(float *ptr)mingfx::Quaternion
Quaternion(const Quaternion &other)mingfx::Quaternion
Slerp(const Quaternion &other, float alpha) constmingfx::Quaternion
Slerp(const Quaternion &a, const Quaternion &b, float alpha)mingfx::Quaternionstatic
ToEulerAnglesZYX() constmingfx::Quaternion
ToUnit() constmingfx::Quaternion
value_ptr() constmingfx::Quaternion
w() constmingfx::Quaternioninline
x() constmingfx::Quaternioninline
y() constmingfx::Quaternioninline
z() constmingfx::Quaternioninline
~Quaternion()mingfx::Quaternionvirtual