MinGfx Toolkit
1.0
A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
mingfx
Quaternion
mingfx::Quaternion Member List
This is the complete list of members for
mingfx::Quaternion
, including all inherited members.
Conjugate
() const
mingfx::Quaternion
Dot
(const Quaternion &q) const
mingfx::Quaternion
FromAxisAngle
(const Vector3 &axis, float angle)
mingfx::Quaternion
static
FromEulerAnglesZYX
(const Vector3 &angles)
mingfx::Quaternion
static
Length
() const
mingfx::Quaternion
Normalize
()
mingfx::Quaternion
operator!=
(const Quaternion &q) const
mingfx::Quaternion
operator=
(const Quaternion &q)
mingfx::Quaternion
operator==
(const Quaternion &q) const
mingfx::Quaternion
operator[]
(const int i) const
mingfx::Quaternion
operator[]
(const int i)
mingfx::Quaternion
Quaternion
()
mingfx::Quaternion
Quaternion
(float qx, float qy, float qz, float qw)
mingfx::Quaternion
Quaternion
(float *ptr)
mingfx::Quaternion
Quaternion
(const Quaternion &other)
mingfx::Quaternion
Slerp
(const Quaternion &other, float alpha) const
mingfx::Quaternion
Slerp
(const Quaternion &a, const Quaternion &b, float alpha)
mingfx::Quaternion
static
ToEulerAnglesZYX
() const
mingfx::Quaternion
ToUnit
() const
mingfx::Quaternion
value_ptr
() const
mingfx::Quaternion
w
() const
mingfx::Quaternion
inline
x
() const
mingfx::Quaternion
inline
y
() const
mingfx::Quaternion
inline
z
() const
mingfx::Quaternion
inline
~Quaternion
()
mingfx::Quaternion
virtual
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