MinGfx Toolkit
1.0
A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
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This is the complete list of members for mingfx::QuickShapes, including all inherited members.
default_shader() | mingfx::QuickShapes | |
DrawArrow(const Matrix4 &modelMatrix, const Matrix4 &viewMatrix, const Matrix4 &projectionMatrix, const Color &color, Point3 p, Vector3 dir, float radius) | mingfx::QuickShapes | |
DrawAxes(const Matrix4 &modelMatrix, const Matrix4 &viewMatrix, const Matrix4 &projectionMatrix) | mingfx::QuickShapes | |
DrawBrush(const Matrix4 &modelMatrix, const Matrix4 &viewMatrix, const Matrix4 &projectionMatrix, const Color &color) | mingfx::QuickShapes | |
DrawCone(const Matrix4 &modelMatrix, const Matrix4 &viewMatrix, const Matrix4 &projectionMatrix, const Color &color) | mingfx::QuickShapes | |
DrawCube(const Matrix4 &modelMatrix, const Matrix4 &viewMatrix, const Matrix4 &projectionMatrix, const Color &color) | mingfx::QuickShapes | |
DrawCylinder(const Matrix4 &modelMatrix, const Matrix4 &viewMatrix, const Matrix4 &projectionMatrix, const Color &color) | mingfx::QuickShapes | |
DrawFullscreenTexture(const Color &color, const Texture2D &texture) | mingfx::QuickShapes | |
DrawLines(const Matrix4 &modelMatrix, const Matrix4 &viewMatrix, const Matrix4 &projectionMatrix, const Color &color, const std::vector< Point3 > &points, LinesType linesType, float radius) | mingfx::QuickShapes | |
DrawLineSegment(const Matrix4 &modelMatrix, const Matrix4 &viewMatrix, const Matrix4 &projectionMatrix, const Color &color, const Point3 &p1, const Point3 &p2, float radius) | mingfx::QuickShapes | |
DrawSphere(const Matrix4 &modelMatrix, const Matrix4 &viewMatrix, const Matrix4 &projectionMatrix, const Color &color) | mingfx::QuickShapes | |
DrawSquare(const Matrix4 &modelMatrix, const Matrix4 &viewMatrix, const Matrix4 &projectionMatrix, const Color &color) | mingfx::QuickShapes | |
DrawSquare(const Matrix4 &modelMatrix, const Matrix4 &viewMatrix, const Matrix4 &projectionMatrix, const Color &color, const Texture2D &texture) | mingfx::QuickShapes | |
LinesType enum name | mingfx::QuickShapes | |
material() | mingfx::QuickShapes | |
QuickShapes() | mingfx::QuickShapes | |
~QuickShapes() | mingfx::QuickShapes | virtual |