MinGfx Toolkit  1.0
A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
mingfx::Texture2D Member List

This is the complete list of members for mingfx::Texture2D, including all inherited members.

filter_mode() constmingfx::Texture2D
height() constmingfx::Texture2D
InitFromBytes(int width, int height, const unsigned char *data)mingfx::Texture2D
InitFromFile(const std::string &filename)mingfx::Texture2D
InitFromFloats(int width, int height, const float *data)mingfx::Texture2D
initialized() constmingfx::Texture2D
opengl_id() constmingfx::Texture2D
Pixel(int x, int y) constmingfx::Texture2D
set_filter_mode(GLenum filterMode)mingfx::Texture2D
set_wrap_mode(GLenum wrapMode)mingfx::Texture2D
Texture2D(GLenum wrapMode=GL_REPEAT, GLenum filterMode=GL_LINEAR)mingfx::Texture2D
UpdateFromBytes(const unsigned char *data)mingfx::Texture2D
UpdateFromFloats(const float *data)mingfx::Texture2D
width() constmingfx::Texture2D
wrap_mode() constmingfx::Texture2D
~Texture2D()mingfx::Texture2Dvirtual