MinGfx Toolkit
1.0
A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
Here is a list of all class members with links to the classes they belong to:
- a -
AABB() :
mingfx::AABB
active_head :
stbrp_context
AddFragmentShaderFromFile() :
mingfx::ShaderProgram
AddFragmentShaderFromSource() :
mingfx::ShaderProgram
AddLight() :
mingfx::DefaultShader
AddTriangle() :
mingfx::Mesh
AddVertexShaderFromFile() :
mingfx::ShaderProgram
AddVertexShaderFromSource() :
mingfx::ShaderProgram
AdvanceAnimation() :
mingfx::UniCam
Align() :
mingfx::Matrix4
align :
stbrp_context
ambient_intensity :
mingfx::DefaultShader::LightProperties
ambient_reflectance :
mingfx::DefaultShader::MaterialProperties
aspect_ratio() :
mingfx::GraphicsApp
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1.9.1