MinGfx Toolkit
1.0
A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
- s -
Scale() :
mingfx::Matrix4
screen() :
mingfx::GraphicsApp
ScreenToDepthPlane() :
mingfx::GfxMath
ScreenToNearPlane() :
mingfx::GfxMath
ScreenToWorld() :
mingfx::GfxMath
set() :
mingfx::Ray
set_default_depth() :
mingfx::UniCam
set_filter_mode() :
mingfx::Texture2D
set_look_scale() :
mingfx::CraftCam
set_rotation_scale() :
mingfx::CraftCam
set_translation_scale() :
mingfx::CraftCam
set_user_data() :
mingfx::AABB
set_view_matrix() :
mingfx::CraftCam
,
mingfx::UniCam
set_wrap_mode() :
mingfx::Texture2D
SetColors() :
mingfx::Mesh
SetIndices() :
mingfx::Mesh
SetInstanceTransforms() :
mingfx::Mesh
SetLight() :
mingfx::DefaultShader
SetNormals() :
mingfx::Mesh
SetTexCoords() :
mingfx::Mesh
SetUniform() :
mingfx::ShaderProgram
SetUniformArray1() :
mingfx::ShaderProgram
SetUniformArray2() :
mingfx::ShaderProgram
SetUniformArray3() :
mingfx::ShaderProgram
SetUniformArray4() :
mingfx::ShaderProgram
SetVertices() :
mingfx::Mesh
ShaderProgram() :
mingfx::ShaderProgram
Slerp() :
mingfx::Quaternion
StopProgram() :
mingfx::DefaultShader
,
mingfx::ShaderProgram
SubDeterminant() :
mingfx::Matrix4
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