<!-- HTML header for doxygen 1.8.9.1--> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <meta http-equiv="X-UA-Compatible" content="IE=9"/> <meta name="generator" content="Doxygen 1.9.1"/> <title>MinGfx Toolkit: src/matrix4.h File Reference</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript" src="dynsections.js"></script> <link href="search/search.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="search/searchdata.js"></script> <script type="text/javascript" src="search/search.js"></script> <script type="text/x-mathjax-config"> MathJax.Hub.Config({ extensions: ["tex2jax.js"], jax: ["input/TeX","output/HTML-CSS"], }); </script> <script type="text/javascript" async="async" 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<script type="text/javascript" src="menu.js"></script> <script type="text/javascript"> /* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&dn=gpl-2.0.txt GPL-v2 */ $(function() { initMenu('',true,false,'search.php','Search'); $(document).ready(function() { init_search(); }); }); /* @license-end */</script> <div id="main-nav"></div> <!-- window showing the filter options --> <div id="MSearchSelectWindow" onmouseover="return searchBox.OnSearchSelectShow()" onmouseout="return searchBox.OnSearchSelectHide()" onkeydown="return searchBox.OnSearchSelectKey(event)"> </div> <!-- iframe showing the search results (closed by default) --> <div id="MSearchResultsWindow"> <iframe src="javascript:void(0)" frameborder="0" name="MSearchResults" id="MSearchResults"> </iframe> </div> <div id="nav-path" class="navpath"> <ul> <li class="navelem"><a class="el" href="dir_68267d1309a1af8e8297ef4c3efbcdba.html">src</a></li> </ul> </div> </div><!-- top --> <div class="header"> <div class="summary"> <a href="#nested-classes">Classes</a> | <a href="#namespaces">Namespaces</a> | <a href="#func-members">Functions</a> </div> <div class="headertitle"> <div class="title">matrix4.h File Reference</div> </div> </div><!--header--> <div class="contents"> <div class="textblock"><code>#include <iostream></code><br /> <code>#include "<a class="el" href="point3_8h_source.html">point3.h</a>"</code><br /> <code>#include "<a class="el" href="vector3_8h_source.html">vector3.h</a>"</code><br /> <code>#include "<a class="el" href="ray_8h_source.html">ray.h</a>"</code><br /> </div> <p><a href="matrix4_8h_source.html">Go to the source code of this file.</a></p> <table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="nested-classes"></a> Classes</h2></td></tr> <tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="classmingfx_1_1_matrix4.html">mingfx::Matrix4</a></td></tr> <tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">A 4x4 transformation matrix stored internally as an array of floats in column-major order so as to be compatible with OpenGL. <a href="classmingfx_1_1_matrix4.html#details">More...</a><br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="namespaces"></a> Namespaces</h2></td></tr> <tr class="memitem:namespacemingfx"><td class="memItemLeft" align="right" valign="top">  </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html">mingfx</a></td></tr> <tr class="memdesc:namespacemingfx"><td class="mdescLeft"> </td><td class="mdescRight">Namespace for the MinGfx Toolkit. <br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a> Functions</h2></td></tr> <tr class="memitem:ae5708e414f585dde2a5418ddae259a57"><td class="memItemLeft" align="right" valign="top">Matrix4 </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#ae5708e414f585dde2a5418ddae259a57">mingfx::operator*</a> (const Matrix4 &m, const float &s)</td></tr> <tr class="memdesc:ae5708e414f585dde2a5418ddae259a57"><td class="mdescLeft"> </td><td class="mdescRight">Multiply matrix and scalar, returns the new matrix. <a href="namespacemingfx.html#ae5708e414f585dde2a5418ddae259a57">More...</a><br /></td></tr> <tr class="separator:ae5708e414f585dde2a5418ddae259a57"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a061ff38340cf1aad4612790b0a600aeb"><td class="memItemLeft" align="right" valign="top">Matrix4 </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#a061ff38340cf1aad4612790b0a600aeb">mingfx::operator*</a> (const float &s, const Matrix4 &m)</td></tr> <tr class="memdesc:a061ff38340cf1aad4612790b0a600aeb"><td class="mdescLeft"> </td><td class="mdescRight">Multiply matrix and scalar, returns the new matrix. <a href="namespacemingfx.html#a061ff38340cf1aad4612790b0a600aeb">More...</a><br /></td></tr> <tr class="separator:a061ff38340cf1aad4612790b0a600aeb"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a5b8dabff5d6c9ddcef5e15b0ef807c80"><td class="memItemLeft" align="right" valign="top">Point3 </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#a5b8dabff5d6c9ddcef5e15b0ef807c80">mingfx::operator*</a> (const Matrix4 &m, const Point3 &p)</td></tr> <tr class="memdesc:a5b8dabff5d6c9ddcef5e15b0ef807c80"><td class="mdescLeft"> </td><td class="mdescRight">Multiply matrix and point, returns the new point. <a href="namespacemingfx.html#a5b8dabff5d6c9ddcef5e15b0ef807c80">More...</a><br /></td></tr> <tr class="separator:a5b8dabff5d6c9ddcef5e15b0ef807c80"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:abb2cfd42e696494e4797d8f7e11f6d77"><td class="memItemLeft" align="right" valign="top">Vector3 </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#abb2cfd42e696494e4797d8f7e11f6d77">mingfx::operator*</a> (const Matrix4 &m, const Vector3 &v)</td></tr> <tr class="memdesc:abb2cfd42e696494e4797d8f7e11f6d77"><td class="mdescLeft"> </td><td class="mdescRight">Multiply matrix and vector, returns the new vector. <a href="namespacemingfx.html#abb2cfd42e696494e4797d8f7e11f6d77">More...</a><br /></td></tr> <tr class="separator:abb2cfd42e696494e4797d8f7e11f6d77"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:aadc0e86a31d54469e730669067b102c2"><td class="memItemLeft" align="right" valign="top">Matrix4 </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#aadc0e86a31d54469e730669067b102c2">mingfx::operator*</a> (const Matrix4 &m1, const Matrix4 &m2)</td></tr> <tr class="memdesc:aadc0e86a31d54469e730669067b102c2"><td class="mdescLeft"> </td><td class="mdescRight">Multiply two matrices, returns the result. <a href="namespacemingfx.html#aadc0e86a31d54469e730669067b102c2">More...</a><br /></td></tr> <tr class="separator:aadc0e86a31d54469e730669067b102c2"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a1af1c07624961984759120b7af7f9ce4"><td class="memItemLeft" align="right" valign="top">Ray </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#a1af1c07624961984759120b7af7f9ce4">mingfx::operator*</a> (const Matrix4 &m, const Ray &r)</td></tr> <tr class="memdesc:a1af1c07624961984759120b7af7f9ce4"><td class="mdescLeft"> </td><td class="mdescRight">Multiply matrix and the point and vector portions of the ray, returns the new ray. <a href="namespacemingfx.html#a1af1c07624961984759120b7af7f9ce4">More...</a><br /></td></tr> <tr class="separator:a1af1c07624961984759120b7af7f9ce4"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a1584104dea1f0a5636c868b67ddf6b10"><td class="memItemLeft" align="right" valign="top">std::ostream & </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#a1584104dea1f0a5636c868b67ddf6b10">mingfx::operator<<</a> (std::ostream &os, const Matrix4 &m)</td></tr> <tr class="separator:a1584104dea1f0a5636c868b67ddf6b10"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a05fc1c0b2b6011283c019242d6a2de74"><td class="memItemLeft" align="right" valign="top">std::istream & </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacemingfx.html#a05fc1c0b2b6011283c019242d6a2de74">mingfx::operator>></a> (std::istream &is, Matrix4 &m)</td></tr> <tr class="separator:a05fc1c0b2b6011283c019242d6a2de74"><td class="memSeparator" 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