MinGfx Toolkit  1.0
A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
Classes | Namespaces
mesh.h File Reference
#include "bvh.h"
#include "color.h"
#include "opengl_headers.h"
#include "point2.h"
#include "point3.h"
#include "vector3.h"
#include <vector>

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Classes

class  mingfx::Mesh
 A triangle mesh data structure that can be rendered with a ShaderProgram like DefaultShader. More...
 

Namespaces

 mingfx
 Namespace for the MinGfx Toolkit.