MinGfx Toolkit  1.0
A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
Classes | Namespaces | Macros | Functions
point3.h File Reference
#include <iostream>
#include <vector>

Go to the source code of this file.

Classes

class  mingfx::Point3
 A 3D Point with floating point coordinates, used for storing vertices and all sorts of other 3D graphics operations. More...
 

Namespaces

 mingfx
 Namespace for the MinGfx Toolkit.
 

Macros

#define MINGFX_MATH_EPSILON   1e-8
 Epsilon value used for == and != comparisons within MinGfx. More...
 

Functions

std::ostream & mingfx::operator<< (std::ostream &os, const Point3 &p)
 
std::istream & mingfx::operator>> (std::istream &is, Point3 &p)
 

Macro Definition Documentation

◆ MINGFX_MATH_EPSILON

#define MINGFX_MATH_EPSILON   1e-8

Epsilon value used for == and != comparisons within MinGfx.

Definition at line 23 of file point3.h.