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MinGfx Toolkit
1.0
A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
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#include <iostream>#include <vector>Go to the source code of this file.
Classes | |
| class | mingfx::Point3 |
| A 3D Point with floating point coordinates, used for storing vertices and all sorts of other 3D graphics operations. More... | |
Namespaces | |
| mingfx | |
| Namespace for the MinGfx Toolkit. | |
Macros | |
| #define | MINGFX_MATH_EPSILON 1e-8 |
| Epsilon value used for == and != comparisons within MinGfx. More... | |
Functions | |
| std::ostream & | mingfx::operator<< (std::ostream &os, const Point3 &p) |
| std::istream & | mingfx::operator>> (std::istream &is, Point3 &p) |
1.9.1