MinGfx Toolkit
1.0
A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
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#include "color.h"
#include "default_shader.h"
#include "mesh.h"
#include "point3.h"
#include "shader_program.h"
#include "texture2d.h"
#include "vector3.h"
#include "matrix4.h"
#include <vector>
Go to the source code of this file.
Classes | |
class | mingfx::QuickShapes |
This class provides a quick way to draw shapes for use in debugging or simple scenes. More... | |
Namespaces | |
mingfx | |
Namespace for the MinGfx Toolkit. | |