MinGfx Toolkit  1.0
A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
Classes | Namespaces | Functions
ray.h File Reference
#include <iostream>
#include "aabb.h"
#include "point3.h"
#include "vector3.h"
#include "mesh.h"

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Classes

class  mingfx::Ray
 Stores the mathematical object of a ray that begins at an origin (a 3D point) and points in a direction (a unit 3D vector). More...
 

Namespaces

 mingfx
 Namespace for the MinGfx Toolkit.
 

Functions

std::ostream & mingfx::operator<< (std::ostream &os, const Ray &r)
 
std::istream & mingfx::operator>> (std::istream &is, Ray &r)