|
MinGfx Toolkit
1.0
A minimal library for writing cross-platform (Windows, OSX, linux) graphics programs.
|
#include "color.h"#include "matrix4.h"#include "opengl_headers.h"#include "point2.h"#include "point3.h"#include "texture2d.h"#include "vector2.h"#include "vector3.h"#include <string>#include <map>Go to the source code of this file.
Classes | |
| class | mingfx::ShaderProgram |
| A wrapper around GLSL shader programs. More... | |
Namespaces | |
| mingfx | |
| Namespace for the MinGfx Toolkit. | |
1.9.1