/* This file is part of the MinGfx Project. Copyright (c) 2017,2018 Regents of the University of Minnesota. All Rights Reserved. Original Author(s) of this File: Dan Keefe, 2018, University of Minnesota Author(s) of Significant Updates/Modifications to the File: ... */ // The file config.h.in is processed by cmake to produce config.h. This // replaces strings of the form "at"CMAKE_VARIABLE_NAME"at" with the value // of the corresponding cmake variable, allowing us to pass directory paths // and other information configured with cmake into our C++ code. #define MINGFX_DATA_DIR_BUILD "@CMAKE_CURRENT_SOURCE_DIR@/data" #define MINGFX_DATA_DIR_INSTALL "@CMAKE_INSTALL_PREFIX@/@INSTALL_DATA_DEST@" #define MINGFX_SHADERS_DIR_BUILD "@CMAKE_CURRENT_SOURCE_DIR@/src/shaders" #define MINGFX_SHADERS_DIR_INSTALL "@CMAKE_INSTALL_PREFIX@/@INSTALL_SHADERS_DEST@"