summaryrefslogtreecommitdiffstats
path: root/dev/MinGfx/src/point3.cc
blob: c75a18eb4df35cc6ae3e8ca256debdb7684cb462 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
/*
 Copyright (c) 2017,2018 Regents of the University of Minnesota.
 All Rights Reserved.
 See corresponding header file for details.
 */

#include "point3.h"
#include "vector3.h"

#include <math.h>

namespace mingfx {

static const Point3 s_zerop3d = Point3(0,0,0);
static const Point3 s_onep3d = Point3(1,1,1);

const Point3& Point3::Origin() { return s_zerop3d; }
const Point3& Point3::Zero() { return s_zerop3d; }
const Point3& Point3::One() { return s_onep3d; }
    
    
Point3::Point3() {
    p[0] = 0.0;
    p[1] = 0.0;
    p[2] = 0.0;
}
  
Point3::Point3(float x, float y, float z) {
    p[0] = x;
    p[1] = y;
    p[2] = z;
}
  
Point3::Point3(float *ptr) {
    p[0] = ptr[0];
    p[1] = ptr[1];
    p[2] = ptr[2];
}

Point3::Point3(const Point3& other) {
    p[0] = other[0];
    p[1] = other[1];
    p[2] = other[2];
}
  
Point3::~Point3() {
}
  
bool Point3::operator==(const Point3& other) const {
    return (fabs(other[0] - p[0]) < MINGFX_MATH_EPSILON &&
            fabs(other[1] - p[1]) < MINGFX_MATH_EPSILON &&
            fabs(other[2] - p[2]) < MINGFX_MATH_EPSILON);
}
  
bool Point3::operator!=(const Point3& other) const {
    return (fabs(other[0] - p[0]) >= MINGFX_MATH_EPSILON ||
            fabs(other[1] - p[1]) >= MINGFX_MATH_EPSILON ||
            fabs(other[2] - p[2]) >= MINGFX_MATH_EPSILON);
}
  
Point3& Point3::operator=(const Point3& other) {
    p[0] = other[0];
    p[1] = other[1];
    p[2] = other[2];
    return *this;
}
  
float Point3::operator[](const int i) const {
    if ((i>=0) && (i<=2)) {
        return p[i];
    }
    else {
        // w component of a point is 1 so return the constant 1.0
        return 1.0;
    }
}
  
float& Point3::operator[](const int i) {
    return p[i];
}

    
const float * Point3::value_ptr() const {
    return p;
}

Point3 Point3::Lerp(const Point3 &b, float alpha) const {
    float x = (1.0f-alpha)*(*this)[0] + alpha*b[0];
    float y = (1.0f-alpha)*(*this)[1] + alpha*b[1];
    float z = (1.0f-alpha)*(*this)[2] + alpha*b[2];
    return Point3(x,y,z);
}
    
Point3 Point3::Lerp(const Point3 &a, const Point3 &b, float alpha) {
    float x = (1.0f-alpha)*a[0] + alpha*b[0];
    float y = (1.0f-alpha)*a[1] + alpha*b[1];
    float z = (1.0f-alpha)*a[2] + alpha*b[2];
    return Point3(x,y,z);
}
    

float Point3::DistanceToPlane(const Point3 &plane_origin, const Vector3 &plane_normal) {
    return ((*this) - ClosestPointOnPlane(plane_origin, plane_normal)).Length();
}


Point3 Point3::ClosestPointOnPlane(const Point3 &plane_origin, const Vector3 &plane_normal) {
    Vector3 to_plane_origin = plane_origin - (*this);
    Vector3 inv_n = -plane_normal;
    if (to_plane_origin.Dot(inv_n) < 0.0) {
        inv_n = -inv_n;
    }
    
    Vector3 to_plane = inv_n * to_plane_origin.Dot(inv_n);
    return (*this) + to_plane;
}

Point3 Point3::ClosestPoint(const std::vector<Point3> &point_list) {
    int closest_id = 0;
    float closest_dist = (point_list[0] - *this).Length();
    for (int i=1; i<point_list.size(); i++) {
        float d = (point_list[i] - *this).Length();
        if (d < closest_dist) {
            closest_id = i;
            closest_dist = d;
        }
    }
    return point_list[closest_id];
}

    
    
std::ostream & operator<< ( std::ostream &os, const Point3 &p) {
  return os << "(" << p[0] << ", " << p[1] << ", " << p[2] << ")";
}

std::istream & operator>> ( std::istream &is, Point3 &p) {
  // format:  (x, y, z)
  char dummy;
  return is >> dummy >> p[0] >> dummy >> p[1] >> dummy >> p[2] >> dummy;
}


} // end namespace