blob: ce3d6247f1ff2167b1f327c1e39bff354e0abafd (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
|
#version 330
/*
This file is part of the MinGfx Project.
Copyright (c) 2017,2018 Regents of the University of Minnesota.
All Rights Reserved.
Original Author(s) of this File:
Dan Keefe, 2018, University of Minnesota
Author(s) of Significant Updates/Modifications to the File:
...
*/
in vec2 uv;
uniform sampler2D SurfaceTexture;
out vec4 fragColor;
void main() {
fragColor = texture(SurfaceTexture, uv);
}
|