#include "xc.h" void initKeyPad(void) { TRISA = 0b0000000000011111; //set port A to inputs, LATA = 0x0000; //Set all of port A to LOW CNPU1bits.CN11PUE = 1; CNPU1bits.CN12PUE = 1; CNPU1bits.CN13PUE = 1; CNPU1bits.CN14PUE = 1; } void padDelay(long n) { for (n=n; n>0; n--) { asm("nop"); } } // 1 2 3 4 5 6 7 8 // RA0 RA1 RA2 RA3 RB15 RB14 RB13 RB12 char readKeyPadRAW(void) { int i; char num; //0 num = (_RA0 << 3) | (_RA1 << 2) | (_RA2 << 1) | _RA3; LATB |= (0b1111 << 12); padDelay(5); for (i = 0; i < 4; i++) { LATB ^= 0b1 << (15 - i); padDelay(10); switch (i) { case 0: switch (num) { case 0b1110: return 'A'; break; case 0b1101: return '3'; break; case 0b1011: return '2'; break; case 0b0111: return '1'; break; } break; case 1: switch (num) { case 0b1110: return 'b'; break; case 0b1101: return '6'; break; case 0b1011: return '5'; break; case 0b0111: return '4'; break; } break; case 2: switch (num) { case 0b1110: return 'C'; break; case 0b1101: return '9'; break; case 0b1011: return '8'; break; case 0b0111: return '7'; break; } break; case 3: switch (num) { case 0b1110: return 'd'; break; case 0b1101: return 'E'; break; case 0b1011: return '0'; break; case 0b0111: return 'F'; break; } break; } //END switch(i); LATB |= (0b1111 << 12); } return '\0'; } /* Outputs<8:5> = 0b0111; // Set Row 1 output Low delay(1us); // this delay could be lower, probably 2-3 cycles RowOne = Inputs<4:1>; // returns 0b1111 (no buttons pressed in row 1) Outputs<8:5> = 0b1011; // Set Row 2 output Low delay(1us); RowTwo = Inputs<4:1>; // returns 0b1101 (the ?6? key was pressed!) ... Outputs<8:5> = 0b1110; // Set Row 4 output Low delay(1us); RowFour = Inputs<4:1>; // returns 0b1111 (no buttons pressed in row 4) */