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author | RossTheRoss <mstrapp@protonmail.com> | 2021-02-26 08:25:14 -0600 |
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committer | RossTheRoss <mstrapp@protonmail.com> | 2021-02-26 08:25:14 -0600 |
commit | b9bfbdc7bd379a049f864a40b940d6569aa79b0a (patch) | |
tree | a3f23c7ae616b1c7c9a56b84791465e8f1af4212 /csci4511w | |
parent | e (diff) | |
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writing 2
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-rw-r--r-- | csci4511w/writing2.bib | 0 | ||||
-rw-r--r-- | csci4511w/writing2.tex | 17 |
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diff --git a/csci4511w/writing2.bib b/csci4511w/writing2.bib new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/csci4511w/writing2.bib diff --git a/csci4511w/writing2.tex b/csci4511w/writing2.tex new file mode 100644 index 0000000..dd6e524 --- /dev/null +++ b/csci4511w/writing2.tex @@ -0,0 +1,17 @@ +\documentclass{article} +\usepackage[utf8]{inputenc} +\usepackage{parskip} + +\title{Writing 2} +\author{Matt Strapp} +\date{2021-02-26} +\begin{document} + \maketitle + \section*{Theta*} + This paper is about a modification of the $A^{\ast}$ algorithm that is dubbed $\theta^{\ast}$. + The paper is proposing a new algorithm by building on a previous one and altering it for other conditions. + Theta$^{\ast}$ modifies A$^{\ast}$ by allowing A$^{\ast}$ where any vertex can be the parent of any other vertex, compated to A$^{\ast}$ where the only successors allowed are the direct parents of the node. + The differences can best be demonstrated when there are obstacles in the grid. This is demonstrated in the paper as obstacles in a video game. + In the paper, the authors validate the algorithm with experiments involving small grids, large grids, and maps from the CRPG Baludr's Gate II. + +\end{document}
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