From 1f0036528393478007640698858eb6079dc8d2fe Mon Sep 17 00:00:00 2001 From: RossTheRoss Date: Mon, 1 Apr 2019 11:06:07 -0500 Subject: Start HW --- ee1301/wk5/hw5_directory/strap012_HW5A.cpp | 136 +++++++++++++++++++++++++++++ 1 file changed, 136 insertions(+) create mode 100644 ee1301/wk5/hw5_directory/strap012_HW5A.cpp (limited to 'ee1301/wk5/hw5_directory/strap012_HW5A.cpp') diff --git a/ee1301/wk5/hw5_directory/strap012_HW5A.cpp b/ee1301/wk5/hw5_directory/strap012_HW5A.cpp new file mode 100644 index 0000000..95a80ad --- /dev/null +++ b/ee1301/wk5/hw5_directory/strap012_HW5A.cpp @@ -0,0 +1,136 @@ +#include +#include +#include +using namespace std; +ifstream fin; +ofstream fout; + +const char BLANK = '-'; +const char ROBOT = 'X'; +const char GOAL = 'O'; +const char WALL = 'W'; +const int screen_num_lines = 25; +const int lengthX = 10; // for now we only support square boards +const int lengthY = 10; // it "should" work with non-square, YMMV +// Board is described by the following coordinate system: +// 0 --> +X +// | +// | +// V +// +Y + +void initBoardDefault(char board[lengthX][lengthY], int &xPos, int &yPos); +void initBoardCustom(char board[lengthX][lengthY], int &xPos, int &yPos); +void clearScreen(); +void showGrid(char board[lengthX][lengthY]); + +bool hasChar(char board[lengthX][lengthY], char findMe); +void updateGrid(char board[lengthX][lengthY], int &xPos, int &yPos, char action); + +int main() +{ + srand(time(NULL)); + char board[lengthX][lengthY] = {0}; + int xPos = 0, yPos = 0; + fin.open("maze.txt"); //maze.txt is in the directory that it is run in + if (!fin.is_open()) //If a custom maze does not exist, generate one automatically + { + initBoardDefault(board, xPos, yPos); + } else { + initBoardCustom(board, xPos, yPos); + } + while(hasChar(board, GOAL)) + { + char action; + clearScreen(); + showGrid(board); + cout << "Where would you like to go? (l, r, u, d) " << endl << "Wall Boolean " << hasChar(board, GOAL) << endl; + cin >> action; + + updateGrid(board, xPos, yPos, action); + } + + + clearScreen(); + showGrid(board); + cout << "You found the cookie! Congratulations!\n"; + + return 0; +} + +//The default (no custom file) maze is procedurally generated +void initBoardDefault(char board[lengthX][lengthY], int &xPos, int &yPos) { + for(int curRow=0; curRow < lengthY; curRow++) { + for(int curCol=0; curCol < lengthX; curCol++) { + if ( (rand() % 5) + 1 == 4 || (rand() % 10) + 1 == 7) { + board[curCol][curRow] = WALL; + } else { + board[curCol][curRow] = BLANK; + } + } + } + + + board[0][0] = GOAL; + board[lengthX/2][lengthY/2] = ROBOT; + + xPos = lengthX/2; + yPos = lengthY/2; +} + +void initBoardCustom(char board[lengthX][lengthY], int &xPos, int &yPos) +{ + for (int curRow = 0; curRow < lengthY; curRow++) + { + for (int curCol = 0; curCol < lengthX; curCol++) + { + fin >> board[curCol][curRow]; + if (board[curCol][curRow] == 'X') { + xPos = curCol; + yPos = curRow; + } + } + } + +} + +bool hasChar(char board[lengthX][lengthY], char findMe) { + for(int curRow=0; curRow < lengthY; curRow++) { + for(int curCol=0; curCol < lengthX; curCol++) { + if(board[curCol][curRow] == findMe) { + return true; + } + } //end curCol loop + } // end curRow loop + + return false; +} + +void clearScreen() { + for(int i = 0;i 0) { + xPos--; + } else if(action == 'r' && xPos < lengthX - 1) { + xPos++; + } else if(action == 'u' && yPos > 0) { + yPos--; + } else if(action == 'd' && yPos < lengthY - 1) { + yPos++; + } + board[xPos][yPos] = ROBOT; +} -- cgit v1.2.3