// EE 1301 // HW 0 // Matthew Strapp // strap012 // 0.3490658503988659 #include #include using namespace std; int main() { double inAngle, firstRI, secondRI; cout << "Input incident angle in degrees: "; cin >> inAngle; cout << "Input index of refraction of first medium: "; cin >> firstRI; cout << "Input index of refraction of second medium: "; cin >> secondRI; inAngle = inAngle *M_PI / 180.0; // convert to radians double outAngle = 180/M_PI * asin(firstRI/secondRI * sin(inAngle)); //snell's law cout << "Refracted angle in degrees: " << outAngle <